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Given that hediffs won't work with Android Tiers due to the same reasons, that should also make the incompatibility list. Might even be good to note there that "any mod that messes with hediffs (especially those that clear them) is incompatible with VPE, either in a hard or soft nature".
The workaround I found that only partially works, is using the character editor to copy the hediffs (both Psycast ones) from the old body, and then pasting them onto the new body. It of course retains the Psycast levels, but loses all unlocks on the different types of psycast lines. From that perspective, using a psytrainer on the character won't really unlock a skill that you can retain later, it just amounts to "another point to spend in the future". And unfortunately, the automatic unlocks that psytrainers gave on the lines are lost, requiring the point gained in the skill to be lost while unlocking the line.
I don't really consider it a tradeoff that's worthwhile as you do. It means that if you want your pawns to take advantage of anything Altered Carbon, Android Tiers, or another hediff-clearing mod gives, you can't make them a psycaster as all the meditation effort will be lost (unless you character edit which loses skills).
The other workaround, while highly undesirable due to time investment, is to use age reversal in bio pods regularly. It means most psycasters will spend nearly 100% of their time either meditating, or rejuvenating, taking them "out of the game" from a usefulness perspective.
It *would* be nice to see some kind of integration for gameplay's sake between VPE and these other mods.