tModLoader

tModLoader

Exotic Life Fruits
Salt 7 Dec, 2023 @ 9:23pm
Game Froze on Joining Multiplayer World
The instant I joined a multiplayer world, my game immediately froze and became completely unresponsive and threw this error in the logs.
System.IO.IOException: Read underflow 0 of 25 bytes caused by ExoticFruits in HandlePacket at Terraria.ModLoader.ModNet.HandleModPacket(BinaryReader reader, Int32 whoAmI, Int32 length) at DMD<System.Void Terraria.MessageBuffer:GetData(System.Int32, System.Int32, System.Int32&)>(MessageBuffer this, Int32 start, Int32 length, Int32& messageType) at SyncProxy<System.Void Terraria.MessageBuffer:GetData(System.Int32, System.Int32, System.Int32&)>(MessageBuffer , Int32 , Int32 , Int32& ) at DMD<System.Void Terraria.NetMessage:CheckBytes(System.Int32)>(Int32 bufferIndex) at SyncProxy<System.Void Terraria.NetMessage:CheckBytes(System.Int32)>(Int32 ) at Terraria.Netplay.UpdateServerInMainThread() at Terraria.Netplay.UpdateInMainThread() at Terraria.Main.DoUpdate(GameTime& gameTime) at Terraria.Main.Update(GameTime gameTime) at DMD<System.Void Terraria.Main:DedServ_PostModLoad(System.Boolean&)>(Main this, Boolean& reloadMods) at SyncProxy<System.Void Terraria.Main:DedServ_PostModLoad(System.Boolean&)>(Main , Boolean& ) at Terraria.Main.DedServ() at Terraria.Program.RunGame() at Terraria.Program.LaunchGame_(Boolean isServer) at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) at Terraria.MonoLaunch.Main_End(String[] args) at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1() at Terraria.MonoLaunch.Main(String[] args)