Garry's Mod

Garry's Mod

Half-Life 2 Campaign
Sasha 15. okt. 2023 kl. 23:55
how to you get the spawn menu in the campaign???????????
i tried pressing q, it says "cant spawn vehicle right now" or something. i just want to play as mario using the g64 addon.
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MJC9576 22. nov. 2023 kl. 7:07 
that's the neat part, you don't
TheFreeman 5. jan. 2024 kl. 14:13 
use sandbox
amproreal3am 6. jan. 2024 kl. 17:25 
cool
:steamthumbsup:
Sasha 12. jan. 2024 kl. 23:52 
alright thx
PixelPreasure 1. apr. 2024 kl. 16:36 
you probaly didnt read the description, did you?
Unknown666 14. apr. 2024 kl. 9:33 
LOL no one does anymore but that is just funny
tntguy1234 8. maj 2024 kl. 15:58 
Oprindeligt skrevet af amanda.christensencox:
LOL no one does anymore but that is just funny
he wants to be mario whats wrong with that
cheaple gaming 10. juni 2024 kl. 11:25 
there is a mod thats the same like this mod but with a spawn menu,
i forgot the name but it was something with modded
ceo of cats 26. juli 2024 kl. 16:15 
Oprindeligt skrevet af 《{Chep the Headcrab}》:
there is a mod thats the same like this mod but with a spawn menu,
i forgot the name but it was something with modded
i am sorry for necroing or whatever but PLEASE link said addon if you have found it
Extant 21. aug. 2024 kl. 22:00 
Oprindeligt skrevet af ceo of cats:
Oprindeligt skrevet af 《{Chep the Headcrab}》:
there is a mod thats the same like this mod but with a spawn menu,
i forgot the name but it was something with modded
i am sorry for necroing or whatever but PLEASE link said addon if you have found it
could it be "Half life 2 campaign maps Full pack" ? haven't checked it out fully
Sidst redigeret af Extant; 21. aug. 2024 kl. 22:02
icedchai 23. sep. 2024 kl. 12:46 
Oprindeligt skrevet af GetNormalized:
Oprindeligt skrevet af ceo of cats:
i am sorry for necroing or whatever but PLEASE link said addon if you have found it
could it be "Half life 2 campaign maps Full pack" ? haven't checked it out fully
It absolutely is not that. That addon just has the full HL2 campaign as .bsp files.



Oprindeligt skrevet af Red_Metrocop4:
use sandbox
not a viable solution, because sandbox doesn't have a system to create airboats automatically, a system to protect NPCs from being killed, or a system to handle level changes.

I tried DeriveGamemode( "sandbox" ) in sh_init.lua but for some reason it doesn't seem to do anything, which is strange. Does anyone know why it doesn't work?

EDIT:
It does actually work, but the buttons Q & C (+menu & +menu_context, respectively) don't work for their binds, so you have to manually type it out. But it does technically work!

The reason binds for the menu don't work are because of this LOVELY piece of code in cl_init.lua:

function GM:PlayerBindPress( ply, bind, down ) if ( ( bind == "+menu" ) && down ) then RunConsoleCommand( "lastinv" ) return true end if ( ( bind == "+menu_context" ) && down ) then hook.Call( "OpenPlayerModelMenu", GAMEMODE ) return true end return false end
Sidst redigeret af icedchai; 23. sep. 2024 kl. 13:18
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