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or worse, the tab for Berserker isn't even available to turn on!
it really ought to be sorted by weapon type instead.
Yeah, you just gave me a flashback to one of my biggest UI gripes with this game.
Is it at all possible to add filters to the inventory (melee weapons, guns, rifles, leg armor, chest armor, grenades, etc)? I certainly hope so, 'cause it would make gearing up for missions smoother and faster.
Related to this is another idea that popped up in my head:
When you gear up a soldier you can save the items (s)he's carrying (armor and weapons) as a set, so you can quickly un-equip that soldier and load that particular "set" onto another soldier with the click of a button.
- more hairstyle customize
- helmet option on/off during battlefield
- phoenix point enable for self food, tech and material production
- new skill move, for example; melee shock-wave range attack
Where you can choose your optimal traits for each soldiers, out of a full list of traits pool.
- Cost ressources of course.
- Could be a new building facility aswell (but would require art being made)
- Could be an "Edit" button, that brings you in character creation where you can change and swap traits.
Ex : Add "Biochemist" to your Priest on creation, etc, up to three traits per Soldier.