Counter-Strike 2

Counter-Strike 2

Cascade (Prime)
Consider making this map Demolition compatible
I wasn't sure if this belonged in the feedback thread, as its not strictly about the gameplay or map design, so I'm making a separate thread.

I've played this map a bit on Demolition mode with bots, and it seems to play quite well. Despite there possibly being a few chokepoints when playing 6v6, the map has more routes than the Shortdust map, which already works for the gamemode.

However, the map is currently limited to 4v4 because of the amount of spawn points. Increasing the spawn points to 6v6 and adding Demolition as a possible gamemode on the Workshop map would make the map compatible with the gamemode (right now you have to launch the map and gamemode via console to play Demolition).

I remember 3kliksphilip talking about how some of the artistic work on the map caused issues with smoke grenades. There aren't smoke grenades in Demolition, and thus the gamemode might be a nice fit for the map should it be added to the game, without compromising the visual work.
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celery  [developer] 11 Aug, 2022 @ 4:08pm 
Very cool idea! The map originally started as an Arms Race map, but soon into development we realized that unfortunately, any maps outside of those that are ranked (5v5,2v2, and Danger Zone), there is a very little audience for those types of maps. And I think that's demonstrated by the types of maps that get included into the game. I would love to make maps for casual gamemodes, but there is almost no real reason to put the effort into supporting those gamemodes.

Additionally, you also need to make the consideration about how community content creators have all their other real life things going on too. Time and effort is one of the valuable resources we hold. And in order to achieve realistic goals, often times we tend to head towards those objectives as opposed to succumbing to every whim.

There's so many things I wish I could make, that I really just don't have the time for. That's really it, honestly.
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