tModLoader

tModLoader

Fancy Lighting
Infernum Lunatic cultist minor bug
the forcefield/bubble that is around him is way too bright to the point they almost turn into a giant blue ball , this forcifield is from calamity itself , and this bug also only happens in infernum.
(also , DoG galaxy background bug is back or im doing something wrong? :( )
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Rex  [utvecklare] 13 mar @ 0:08 
The new update has a setting named 'Mod Compatibility Fixes for Full HDR' in the Preferences config. Try seeing if enabling it fixes this issue.

I just tested the DoG sky bug and it seems very inconsistent as to whether it occurs. I don't know what's happening.
Rex  [utvecklare] 13 mar @ 23:38 
The inconsistency with the DoG sky bug was caused by differences between debug and release builds.
Rex  [utvecklare] 14 mar @ 0:55 
The Infernum DoG sky should be fixed in the latest update. The new fix I'm using should (hopefully) be more robust than the old fix.
Doomzy 20 maj @ 14:38 
The barrier around Lunatic Cultist persists with mod compatibility checked. Still blindingly obscures the boss from being seen. Also Infernum Supreme Calamitas has 1 attack that becomes a big blurry red donut (Mind you this portion of the attack doesnt do anything to you, it explodes into projectiles that do, and those are not obscured by bloom).

Neither of these are game breaking, but they are the only 2 real offenders in a full Infernum playthrough that Ive been able to find.
Rex  [utvecklare] 20 maj @ 19:34 
Thanks for the information on Infernum bosses. I'll probably look at this in a later update. Hopefully I'll be able to fix it, but there will always be some modded bosses that are too impractical to fix (e.g., the Avatar of Emptiness in Wrath of the Gods).
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