Crusader Kings III

Crusader Kings III

[Beta] Dynamic Trade Routes
Chowgan Game bug
Hosting a Chowgun Game destroys any horse currently equipped. I am guessing because of the temporary battle horse being equipped.

Suggestion to fix: Alter the games to rely less on prowess and more on skills. Maybe change decision choices to use different skills. i.e. A "Smart" play requiring learning or stewardship vs a "Brutish" play requiring Martial. This would eliminate the use of prowess and remove the temporary horse need.
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Kapl0k  [udvikler] 21. juli 2022 kl. 5:26 
Your trained or bought horses shouldn't get destroyed automatically, unless damaged in the games. I don't know if I'm misunderstanding you here.

But sure, "bad" horses ("roncins", "ronzini", "rocinantes"...) given provisionally to rulers for wargames are destroyed, because they are not actually 'theirs' (weren't trained, weren't bought) and they have 0 value.

They are given for immersion (to show in the GUI), since these are all warhorse games, and many participants can't even have them - non-rulers won't ever equip artifacts unless forced to.

It's not because horses are needed, since these give +1 prowess to everyone.

About skills: wargames have almost* the same behavior as Vanilla duels. I'm quite sure it's not prowess only what counts, but I agree I could maybe add relevant traits there, like tournier/chowgan player or groom traits, and things like that. I haven't done that because I think this would actually duplicate chances of winning (prowess/martial + the trait itself).

*It's not the same because I eliminated some "quick death" movements to avoid weirdness in games. This sometimes makes games somehow boring, with only one option.
[QUICK] Aschenbrenner 21. juli 2022 kl. 15:21 
Any ewuipped horse I have does not get re equiped after the game. It is still available to send to someone but the horse itself is no longer in my inventory nor equipped properly.
[QUICK] Aschenbrenner 21. juli 2022 kl. 15:31 
I attempted to recreate the bug but this time the game used my equipped horse opposed to adding the basic one. May have been caused by another mod being active.
Kapl0k  [udvikler] 27. juli 2022 kl. 2:26 
@Aschenbrenner Glad to hear, thanks for the follow-up
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