Garry's Mod

Garry's Mod

Gm_AbyssalPlain
󠁳 26. juli 2022 kl. 5:33
Questions for devs (SPOILERS)
To clarify the points of the map idea
Sidst redigeret af 󠁳; 26. juli 2022 kl. 5:38
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Viser 1-15 af 22 kommentarer
󠁳 26. juli 2022 kl. 5:34 
Is there a way to legally open the storage door in the VIPER base? (using only map materials)
󠁳 26. juli 2022 kl. 5:35 
If we re-enter the portal of the mystical temple after we have already taken the mystical chest, then we, like any object that we can take with us, can get stuck here. Was it intended that way, or is it a flaw?
󠁳 26. juli 2022 kl. 5:38 
Does the mystical chair have its own implementation (has it been finalized)?
Grey The Raptor  [udvikler] 26. juli 2022 kl. 10:30 
1: there is no legitimate way to get through the storage door in viper, it is purely a little secret for those who no clip in.
2: it’s mostly a flaw, but an intentional one.
3: the chair was one of the first things I added, it was based off a real image of a mossy plastic chair at the bottom of the sea, it gives of a sort of weird feeling, as if someone’s spirit is still sitting there. It has no real use, but it has some unexplainable value.
󠁳 26. juli 2022 kl. 11:22 
Oprindeligt skrevet af Grey The Raptor:
1: there is no legitimate way to get through the storage door in viper, it is purely a little secret for those who no clip in.
2: it’s mostly a flaw, but an intentional one.
3: the chair was one of the first things I added, it was based off a real image of a mossy plastic chair at the bottom of the sea, it gives of a sort of weird feeling, as if someone’s spirit is still sitting there. It has no real use, but it has some unexplainable value.
Okay, thanks a lot for the detailed answers
FirstNameMoe 28. juli 2022 kl. 11:42 
Is this map meant to be played with HEV suit turned on or off? (Oxygen meter)
Grey The Raptor  [udvikler] 29. juli 2022 kl. 0:49 
The map is made without the HEV in mind
is the radar in angler meant to do something? i have picked nothing up, only a few strange sounds, no dots on the radar screen.....am i missing a important detail, or am i not waiting at the radar long enough?
Grey The Raptor  [udvikler] 30. juli 2022 kl. 16:09 
the radar will very occasionally pick up things, but its rare
Formal Lizard 9. aug. 2022 kl. 11:40 
Hey grey, didn't know you made maps! I wanted to ask how the drowning system works, because it's quite incredible how you managed to make drowning in this map.
Grey The Raptor  [udvikler] 11. aug. 2022 kl. 15:29 
Oprindeligt skrevet af Formal Lizard:
Hey grey, didn't know you made maps! I wanted to ask how the drowning system works, because it's quite incredible how you managed to make drowning in this map.
we dont quite have a drowning system, but if you referring to the oxygen system in angler, it mainly used doors to trigger its events, if i did it today though id use a math counter.
Formal Lizard 20. aug. 2022 kl. 15:05 
Oprindeligt skrevet af Grey The Raptor:
Oprindeligt skrevet af Formal Lizard:
Hey grey, didn't know you made maps! I wanted to ask how the drowning system works, because it's quite incredible how you managed to make drowning in this map.
we dont quite have a drowning system, but if you referring to the oxygen system in angler, it mainly used doors to trigger its events, if i did it today though id use a math counter.
then what was making me drown
ConceptuaL 10. okt. 2022 kl. 19:49 
are there plans for a new map (like one that shows STARFISH)
Grey The Raptor  [udvikler] 15. okt. 2022 kl. 20:00 
there are 2 maps in the works, 1 takes place on mars, another at the arctic. The latter is slowly being developed while the other is waiting for other people to make models for
Grey The Raptor  [udvikler] 15. okt. 2022 kl. 20:07 
there are 3 more map concepts based in abyssal plain. one closer to the surface, one being a co-op map taking place in a submarine, and another one near a massive undersea trench
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