tModLoader

tModLoader

DawnMod: RisingDays
moritaka 18 Mar, 2024 @ 8:31am
multiplayer server crash
[23:17:05.159] [Main Thread/ERROR] [Network]: [0][127.0.0.1:52275 (不是草草)] DamageNPC(28)
System.NullReferenceException: Object reference not set to an instance of an object.
at DDmod.UI.HunterQuests.EGNPC.HitEffect(NPC npc, HitInfo hit) in DDmod\UI\HunterQuests\Entrust.cs:line 328
at Terraria.ModLoader.NPCLoader.HitEffect(NPC npc, HitInfo& hit) in tModLoader\Terraria\ModLoader\NPCLoader.cs:line 424
at Terraria.NPC.HitEffect(HitInfo hit) in tModLoader\Terraria\NPC.cs:line 65908
at DDmod.DDOn.NPCOn.NPC_StrikeNPC(orig_StrikeNPC_HitInfo_bool_bool orig, NPC npc, HitInfo hit, Boolean fromNet, Boolean noPlayerInteraction) in DDmod\DDOn\NPCOn.cs:line 907
at Hook<System.Int32 DDmod.DDOn.NPCOn::NPC_StrikeNPC(Terraria.On_NPC+orig_StrikeNPC_HitInfo_bool_bool,Terraria.NPC,Terraria.NPC+HitInfo,System.Boolean,System.Boolean)>(NPC , HitInfo , Boolean , Boolean )
at SyncProxy<System.Int32 Terraria.NPC:StrikeNPC(Terraria.NPC+HitInfo, System.Boolean, System.Boolean)>(NPC , HitInfo , Boolean , Boolean )
at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType) in tModLoader\Terraria\MessageBuffer.cs:line 1638
at DMD<System.Void Terraria.NetMessage:CheckBytes(System.Int32)>(Int32 bufferIndex)