The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Spinup Dice
 This topic has been pinned, so it's probably important
widzu95 [⇄]  [developer] 1 Jun, 2022 @ 9:34am
Bugs
If you encountered any bug, describe it here!
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Showing 1-14 of 14 comments
someone, i guess 23 Aug, 2022 @ 3:57pm 
The previewer still doesnt work as intended, but i made a half-finished version thats seems to function fine regardless of the mods installed (seen below) https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2842304017
if you wanna edit this to work with car battery and skip hidden items feel free to
Last edited by someone, i guess; 23 Aug, 2022 @ 3:57pm
widzu95 [⇄]  [developer] 25 Aug, 2022 @ 4:13am 
Thanks, I'll look at it at free time
widzu95 [⇄]  [developer] 29 Aug, 2022 @ 12:45am 
I did check your mod and my functions are exactly same. I have no idea why your previewer is working and mine not.
Foxin 9 Jan, 2023 @ 6:53am 
i tried to use it but it did not work, like, i have the item, i used it on ipecac to get tough love, but it did nothing, and it depleted my charge
//\(oo)/\\ 11 Jan, 2023 @ 9:37am 
Just saw bugs should be suggested here. Is it not working with one of my mods? I can have it, but it doesnt spin the item up. Uses charge though. Any solutions?
//\(oo)/\\ 11 Jan, 2023 @ 9:42am 
Fixed. Removed my added character mods and Tarnished.
Have fun!
widzu95 [⇄]  [developer] 11 Jan, 2023 @ 1:30pm 
I'll look at this problem asap
kalleb0b 18 Jan, 2023 @ 11:54am 
Doesnt work for me atm. On use just loses the charge but doesn't spin up anything.
widzu95 [⇄]  [developer] 19 Jan, 2023 @ 1:18am 
Originally posted by kalleb0b:
Doesnt work for me atm. On use just loses the charge but doesn't spin up anything.

Trying to figure out what causing it
AST4RGam3r 18 Aug, 2023 @ 2:01pm 
Holding TAB with EID causes the item to display its spun up name and description. For example, I bought Sharp Plug and the game is telling me all about Guillotine.
AST4RGam3r 18 Aug, 2023 @ 2:01pm 
Originally posted by AST4RGam3r:
Holding TAB with EID causes the item to display its spun up name and description. For example, I bought Sharp Plug and the game is telling me all about Guillotine.
Also, the item icon is correct, only the name and desc.
This is not a bug but i have a function which will check if an itemId is unlocked which is pretty easy to implement

function isItemUnlocked(collectibleID, itemPoolOfItem)
local itemPool = Game():GetItemPool()
for i= 1, Isaac.GetItemConfig():GetCollectibles().Size-1 do
if i ~= collectibleID then
itemPool:AddRoomBlacklist(i)
end
end
local room = Game():GetRoom()
local isUnlocked = false
for i = 0,50 do
local collID = itemPool:GetCollectible(itemPoolOfItem, false)
if collID == collectibleID then
isUnlocked = true
break
end
end
itemPool:ResetRoomBlacklist()
return isUnlocked
end

for example, Death Certificate has the id 628, so if you call "isCollectibleUnlocked(628,-1)" it should check if death certificate is unlocked (im pretty sure item pool -1 is every item pool combined, i have only ever used that function for treasure room pools)
The spinup preview still exists while Curse of the Blind is active
Using this with Damocles doubles the items upon use, instant break
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