Garry's Mod

Garry's Mod

G64
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
ckosmic  [udvikler] 6. juni 2022 kl. 16:31
Bug Reports
Don't want to submit an Issue on GitHub? Write your bug report here containing steps to reproduce and the error in the console if applicable.

BEFORE COMMENTING HERE: Please check that your libsm64-g64 package is up to date. To do this, look in your console for something like "Loaded G64 binary module! (Package version x.x.x)". The version number should match the version here: https://github.com/ckosmic/g64/releases/latest.
Alternatively, you can just check the console to see if it says your libsm64-g64 package is outdated.
If it IS in fact outdated, please turn on auto-updates in the G64 settings and leave/rejoin the map.
Sidst redigeret af ckosmic; 21. juni 2022 kl. 23:23
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Viser 1-15 af 233 kommentarer
SophieBaybey 6. juni 2022 kl. 20:09 
Mod is fantastic, and the combat rework is REALLY lovely. One thing i've noticed is that sometimes when trying to jump on enemy heads, mario will occasionally clip through and that enemy will no longer collide with mario at all, or be damaged by any of his attacks

Also, Mario's height does not seem to adjust when crawling, making it impossible to squeeze through vents or under objects that mario couldnt just walk under.

I'm loving the progress this mod is making, and I can't wait to see it evolve even further!
SophieBaybey 6. juni 2022 kl. 20:10 
Oh also, if you enter a level transition as mario and try to re-spawn him before the level geometry is processed, it breaks the processing altogether and mario will never spawn.
Somebody Obsolete 6. juni 2022 kl. 23:26 
Not sure if it's quite a bug, but Mario phases right through Entities. It's a shame since a lot Entities would be fun to use as Mario.
SophieBaybey 6. juni 2022 kl. 23:48 
That should be fixed in the latest version, might not collide with modded entities i'm not sure but as of last night mario collides with everything I can throw at him except the bouncy ball
SophieBaybey 6. juni 2022 kl. 23:49 
Also I've seen some folks report not being able to use vehicles when this mod is installed, but i can use them just fine!
Somebody Obsolete 7. juni 2022 kl. 1:09 
Oprindeligt skrevet af SophieBaybey:
That should be fixed in the latest version, might not collide with modded entities i'm not sure but as of last night mario collides with everything I can throw at him except the bouncy ball
That's kinda funny. For me, Mario ONLY collides with the ball.
SophieBaybey 7. juni 2022 kl. 1:17 
Wild! No clue then, sorry!
gppalace 7. juni 2022 kl. 2:18 
Mario cannot jump if you spawn him while still air born
Bandu be liek 8. juni 2022 kl. 5:12 
G64] lua/autorun/client/g64_cl_init.lua:177: attempt to call field 'ObjectCreate' (a nil value)
1. ProcessNewEntity - lua/autorun/client/g64_cl_init.lua:177
2. v - lua/autorun/client/g64_cl_init.lua:185
3. Run - lua/includes/modules/hook.lua:96
4. v - lua/autorun/g64_init.lua:424
5. unknown - lua/includes/modules/hook.lua:96

this is when mario is done loading can someone tell what's going on (after the error mario doesnt do damage at all)
Sidst redigeret af Bandu be liek; 8. juni 2022 kl. 5:13
Lollyfrau 8. juni 2022 kl. 10:36 
I checked two times and everything is in the right place, but it doesn´t work. I just open the console ingame:

Attempting to load Chromium...
Adding Filesystem Addon 'd:\programme (x86)\steam\steamapps\common\garrysmod\garrysmod\addons\g64-0.0.3'
CLocalizedStringTable::AddFile() failed to load file "resource/garrysmod_german.txt".
x86-64: gmod_mcore_test=1
Parent cvar in server.dll not allowed (p2p_enabled)
JOY_AXIS_X: mapped to Turn (absolute)
JOY_AXIS_Y: mapped to Look (absolute)
JOY_AXIS_Z: unmapped
JOY_AXIS_R: mapped to Forward (absolute)
JOY_AXIS_U: mapped to Side (absolute)
JOY_AXIS_V: unmapped
Advanced Joystick settings initialized
Not playing a local game.
DEBUG: Clearing CSoundPatches after soundsound... (x2)
Addons have changes - remounting
Thumbs: 0 => 4
[HTML] asset:/garrysmod/html/menu.html#/newgame/:0: Autofocus processing was blocked because a document's URL has a fragment '#/newgame/'.
Got Subscription details!
Transferred 0 B (0) in 10 seconds
Addons have changes - remounting
DEBUG: Clearing CSoundPatches after soundsound... (x6)
PREP OK
Using map cycle file cfg/mapcycle.txt.
DEBUG: Clearing CSoundPatches after soundsound... (x2)
Garry's Mod

sandbox
gm_flatgrass
1
76561198205690821
Attemped to precache unknown particle system "ground_pound"!
Attemped to precache unknown particle system "mario_dust"!
Attemped to precache unknown particle system "mario_horiz_star"!
Attemped to precache unknown particle system "mario_vert_star"!
Attemped to precache unknown particle system "mario_fire"!
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: gm_construct/flatgrass). This wastes perf for no benefit.
Lua cache is up to date
InitFastCopy: only 26% fast props. Bug?
Clientside Lua startup!
JOY_AXIS_X: mapped to Turn (absolute)
JOY_AXIS_Y: mapped to Look (absolute)
JOY_AXIS_Z: unmapped
JOY_AXIS_R: mapped to Forward (absolute)
JOY_AXIS_U: mapped to Side (absolute)
JOY_AXIS_V: unmapped
Advanced Joystick settings initialized

[g64-0.0.3] addons/g64-0.0.3/lua/autorun/g64_init.lua:53: attempt to call field 'GetModuleVersion' (a nil value)
1. LoadSM64Module - addons/g64-0.0.3/lua/autorun/g64_init.lua:53
2. v - addons/g64-0.0.3/lua/autorun/g64_init.lua:418
3. unknown - lua/includes/modules/hook.lua:96

Redownloading all lightmaps
true
true

[g64-0.0.3] addons/g64-0.0.3/lua/entities/g64_mario.lua:72: attempt to call field 'GetModuleVersion' (a nil value)
1. unknown - addons/g64-0.0.3/lua/entities/g64_mario.lua:72

What am I doing wrong? Can someone explain?
Sidst redigeret af Lollyfrau; 8. juni 2022 kl. 10:39
JayInTheHouse1001 8. juni 2022 kl. 13:35 
I have bug that gives errors when I spawn HL2 NPCs.
[G64] lua/autorun/client/g64_cl_init.lua:177: attempt to call field 'ObjectCreate' (a nil value)
1. ProcessNewEntity - lua/autorun/client/g64_cl_init.lua:177
2. v - lua/autorun/client/g64_cl_init.lua:189
3. unknown - lua/autorun/hook_inspector.lua:229
edit: "NEVERMIND IS JUST A UPDATE"
Sidst redigeret af JayInTheHouse1001; 8. juni 2022 kl. 13:39
mokeyithink 8. juni 2022 kl. 14:51 
[G64] lua/includes/extensions/table.lua:718: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. GetKeys - lua/includes/extensions/table.lua:718
3. Load - lua/includes/g64_config.lua:29
4. v - lua/autorun/g64_init.lua:439
5. unknown - lua/includes/modules/hook.lua:96

I get this error every time I load into a map with the addon enabled.
MassimoMami 9. juni 2022 kl. 0:23 
Hi, I would like to report a bug, to reproduce the error:
1 become 64 Mario
2 press C and select an object
3 choose "Drive"
4 You can drive the object where you want that's not important, anyway release the object
GLICH: Now you can see the player's 1st person hands above Mario and you can use weapons and other stuff
it's hard to accomplish, don't ask how I got there, but it's not that important you could simply remove Mario when you press Drive or other interactions with a prop.

Thanks :steamthumbsup:
CWSKB 9. juni 2022 kl. 1:01 
The hurt/death animations don't show up for me.
HOODLUM!!! 9. juni 2022 kl. 6:47 
Hello!
Just yesterday mario Was Working perfectly for me but now is textures are gone! help me figure this out-
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