Garry's Mod

Garry's Mod

G64
Original playermodel doesn't despawn
The mod works perfectly. Everything Mario does is in order, but when I spawn in the entity, sometimes my playermodel doesn't despawn, and it causes Mario to run around with a Kleiner model surgically grafted into him. The model is doing the same animation as when you "drive" a prop. Does anyone have any idea why this might be happening?
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I have this issue too!
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