Reassembly

Reassembly

Alles-Z Independent Security Firm
inona  [developer] 25 May, 2022 @ 1:50am
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Any questions related to this mod will be answered by my best efforts
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Showing 1-6 of 6 comments
Crytum 9 Jul, 2022 @ 4:25am 
hey
really nice mod so far
but
might i ask how the parallel automation thingy works?
inona  [developer] 9 Jul, 2022 @ 4:44am 
Originally posted by Crytum:
hey
really nice mod so far
but
might i ask how the parallel automation thingy works?
Emmm...Bind it to the same key as the railgun,and switch to the alternate firing,if you are asking what is the principle of this module,well,it's just a laser with no other practical significance.
Crytum 9 Jul, 2022 @ 5:33am 
Originally posted by Wofser:
Originally posted by Crytum:
hey
really nice mod so far
but
might i ask how the parallel automation thingy works?
Emmm...Bind it to the same key as the railgun,and switch to the alternate firing,if you are asking what is the principle of this module,well,it's just a laser with no other practical significance.

Oh
i get it
i was using more than one railgun anyways, so its no use in my case, but it might be usefull for the fighter i wanted to build.
thx
KvaKer 17 Mar, 2023 @ 7:21pm 
How did you get allied ships to fly through each other? It is very comfortable
inona  [developer] 17 Mar, 2023 @ 9:19pm 
Originally posted by KVAKER:
How did you get allied ships to fly through each other? It is very comfortable
Thx U, is easy, open mod folder→block.lua→find the "features" row of any blocks→make sure they are separated by "|" and add "NOCLIP_ALLY".
This features represents this block will be independently traverse friendly, if not all blocks on a ship have this features, it will not be able to traverse friendly completely.
KvaKer 18 Mar, 2023 @ 12:05am 
👍
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