Project Zomboid

Project Zomboid

Alternative Inventory Rendering
Black Tea Za rebel1324  [developer] 20 May, 2022 @ 6:13am
Feature Suggestions
If you have something in your mind, just say it in here.

But, do not post anything listed below:
  • Mod Option Integration is WIP. It will roll out soon.
  • I will upload the code to Github.
Last edited by Black Tea Za rebel1324; 20 May, 2022 @ 6:16am
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Showing 1-15 of 53 comments
Sorrow.R 20 May, 2022 @ 1:05pm 
So you said this mod contains a marked books, but does it mark books you have tried to read but cannot? I.e. a skillbook which you don't have the current level to read? I would love to collapse all of those mods into a nice sleek one if possible, but that marking function is pretty important to me personally in terms of not grabbing books I already have during runs.

If that's not the direction you're looking for that's cool, but it would only add to the mod and make it more appealing to replace other mods with.
Black Tea Za rebel1324  [developer] 20 May, 2022 @ 7:09pm 
Originally posted by Sorrow.R:
So you said this mod contains a marked books, but does it mark books you have tried to read but cannot? I.e. a skillbook which you don't have the current level to read? I would love to collapse all of those mods into a nice sleek one if possible, but that marking function is pretty important to me personally in terms of not grabbing books I already have during runs.

If that's not the direction you're looking for that's cool, but it would only add to the mod and make it more appealing to replace other mods with.
It's easy to add but i didn't saw need to add that one when i was making this mod alone. It only takes few lines of code to add that one.

I'll try to add that one when I add the mod option integration.
im_DaFox 21 May, 2022 @ 5:58am 
Really like it, thanks a lot for that :]
Only thing i'd prefer with the original system is the separation line in main inventory for equipped/non equipped items. "Link" icon is useful, but that separation makes it easier to see in my opinion. Would an option to toggle the line on and off be possible maybe :spiffo: ?
Black Tea Za rebel1324  [developer] 21 May, 2022 @ 7:37pm 
Originally posted by Im_DaFox:
Really like it, thanks a lot for that :]
Only thing i'd prefer with the original system is the separation line in main inventory for equipped/non equipped items. "Link" icon is useful, but that separation makes it easier to see in my opinion. Would an option to toggle the line on and off be possible maybe :spiffo: ?
In the next patch, you'll able to adjut the opacity and toggle the equipment line

https://i.imgur.com/jvwyI1w.png
https://i.imgur.com/Hpncvyn.png
Last edited by Black Tea Za rebel1324; 21 May, 2022 @ 7:45pm
Nobody 22 May, 2022 @ 12:50am 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2737432303&searchtext=inventory
Containers Show Duplicates ^ something like that doesn't work with this mod.

*THIS* would be great for situations of sorting tons of books into a bookshelf and only want one of each book in a pile, for just one example.
ShotofDepresso 23 May, 2022 @ 2:06am 
Originally posted by black tea za webel uwu:
If you have something in your mind, just say it in here.

But, do not post anything listed below:
  • Mod Option Integration is WIP. It will roll out soon.
  • I will upload the code to Github.
Can we get the ability to add icons from held containers onto our "hotslots" on the right side of our inventory (along with nearby and your worn bag/pockets)
『Gecko』 23 May, 2022 @ 1:38pm 
Is there a possibility rerendering the inventory not as a list
---- (one item per line)
----
----
But more like a tile
X X X X
X X X X
X X X X
(multiple items per line with info being only shown when hovering above the icon in a separate UI element (like the existing one))
?

That would be insane comfort about having lots of items in a single view and checking/managing them as well!


As for now, the mod is pretty solid. I also made some minor adjustments to some icons, alignments and co (like fav-icon being Y - 1 instead of Y + 1, as it would with your current setting align behind the "collaps all"-inventory button), and added some additional features like freezing icon, poisonous water and Co.
Last edited by 『Gecko』; 23 May, 2022 @ 1:39pm
Black Tea Za rebel1324  [developer] 23 May, 2022 @ 4:04pm 
Originally posted by NovaZek:
Is there a possibility rerendering the inventory not as a list
---- (one item per line)
----
----
But more like a tile
X X X X
X X X X
X X X X
(multiple items per line with info being only shown when hovering above the icon in a separate UI element (like the existing one))
?

That would be insane comfort about having lots of items in a single view and checking/managing them as well!


As for now, the mod is pretty solid. I also made some minor adjustments to some icons, alignments and co (like fav-icon being Y - 1 instead of Y + 1, as it would with your current setting align behind the "collaps all"-inventory button), and added some additional features like freezing icon, poisonous water and Co.

I thought about it but i kept that one on the bottom most section in my todo list since that requires whole new code
『Gecko』 23 May, 2022 @ 5:15pm 
Originally posted by black tea za webel uwu:
Originally posted by NovaZek:
Is there a possibility rerendering the inventory not as a list
---- (one item per line)
----
----
But more like a tile
X X X X
X X X X
X X X X
(multiple items per line with info being only shown when hovering above the icon in a separate UI element (like the existing one))
?

That would be insane comfort about having lots of items in a single view and checking/managing them as well!


As for now, the mod is pretty solid. I also made some minor adjustments to some icons, alignments and co (like fav-icon being Y - 1 instead of Y + 1, as it would with your current setting align behind the "collaps all"-inventory button), and added some additional features like freezing icon, poisonous water and Co.

I thought about it but i kept that one on the bottom most section in my todo list since that requires whole new code

Absolutely fine! Tackle it whenever you are able and wanting to!
The fact that the game ain't lagging anymore when opening a container (even when delta-consumables being packed away and not technically fetchable anymore, scripted an extra mod for this issue) it is smooth as butter. 144FPS with over 750 items in a duo-locker combo, absolutely fantastic.

Btw, your mod does also run very stable, and I am having 182 mods enabled. From tweaks, new item scriptings, demanding LUA scripts checking and updating entities each minute/10min/hourly up to UI, HUD, elemental features and Co.
venmaai 27 May, 2022 @ 11:34am 
what about like ... food shelf life days counting down
HawK 29 May, 2022 @ 9:33am 
Originally posted by Ryuu:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2737432303&searchtext=inventory
Containers Show Duplicates ^ something like that doesn't work with this mod.

*THIS* would be great for situations of sorting tons of books into a bookshelf and only want one of each book in a pile, for just one example.

I like your mod but I used to use Containers Show Duplicates bc this shows you when a item is in a better shape than yours in a faster way. I dont know if you could do something similar.
Last edited by HawK; 29 May, 2022 @ 9:33am
GhostRiderGrey 30 May, 2022 @ 3:28pm 
I like this mod and the fact that it replaced four other mods I was using. However, one of those replaced mods also had the ability to show which maps had been read and which had not. Any chance of getting that feature added to your mod in a similar fashion as your marks on the books (i.e. white exclamation point, green check mark)? Thanks for considering it.
JackOverkill 1 Jun, 2022 @ 6:26am 
show weapon/clothing stats like extrasauce does ?
Last edited by JackOverkill; 1 Jun, 2022 @ 6:26am
Black Tea Za rebel1324  [developer] 1 Jun, 2022 @ 7:05am 
Originally posted by JackOverkill:
show weapon/clothing stats like extrasauce does ?
It displays weapon condition but I will try to add the clothing one.

Originally posted by GhostRiderGrey:
I like this mod and the fact that it replaced four other mods I was using. However, one of those replaced mods also had the ability to show which maps had been read and which had not. Any chance of getting that feature added to your mod in a similar fashion as your marks on the books (i.e. white exclamation point, green check mark)? Thanks for considering it.
let me figure what can i do about it. I've never seen any function about getting list of read maps.

Originally posted by HawK:
Originally posted by Ryuu:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2737432303&searchtext=inventory
Containers Show Duplicates ^ something like that doesn't work with this mod.

*THIS* would be great for situations of sorting tons of books into a bookshelf and only want one of each book in a pile, for just one example.

I like your mod but I used to use Containers Show Duplicates bc this shows you when a item is in a better shape than yours in a faster way. I dont know if you could do something similar.
It will take some time to figure the most efficient way to add that feature.
JackOverkill 1 Jun, 2022 @ 11:12am 
i meant specific stats like dmg 1-1.2 . attack speed , range , accuracy etc just like extrasauce did . also u should let it show the correct condition of the weapon . not just 0/10
Last edited by JackOverkill; 1 Jun, 2022 @ 11:17am
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