People Playground

People Playground

PP-NPC
PUT IDEAS FOR THE MOD HERE.
basicly you put ideas for the creator to see here and if theres a good idea the owner can add it (if he sees this)
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Se afișează 1-15 din 62 comentarii
zubarm 12 oct. 2022 la 2:03 
my suggestions:

Builder chip: he need groups of builder and object to build something

Engineer chip: engineer need a tools and stuff to make some chip or something

tell me if this is possible to code
Back 27 oct. 2022 la 14:58 
um maybe heart attacks cancer liver failiure other organ faliure 1/20 chips make strong AI 1/20 make a smarter AI 1/15 makes a weak AI 1/50 makes a psychopath AI
Back 27 oct. 2022 la 15:01 
smart AI have brain up 2-5 strong have 20 more strength psychopaths just kill more than they spare in fights and weak have 20 less strength
- Toggle for AI-controlled entities to not immediately disappear/decay on death?
- Ability for AI-controlled entities to flip directions in response to things like danger (People with guns, falls, ledges)
more types of ai like police civilian and a killer
sebek 11 nov. 2022 la 12:33 
fighting zone
Back 11 nov. 2022 la 15:48 
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autismtic 13 nov. 2022 la 19:25 
2
give them sentience, curiosity, empathy for others, and the will to live.

now give them the ability to learn and adapt.

then give them the ability to appreciate objects and pick them up and place them down

then make them able to talk directly to the player as if they are their god.

give us a stat modifier

then give them the ability to understand relations to buttons and connected mechanisms

then give them a puzzle...

where they have to either kill their friend they have known for a long time, or kill 3 innocent bystanders.

force them to where they have to choose one or the other

then you can witness simulated stress, anxiety, and torture before your very eyes.
Back 14 nov. 2022 la 9:40 
make it so they don't keep on walking into walls
. 15 nov. 2022 la 20:13 
house and new rule robber. and builder also cool mod
Tyler 16 nov. 2022 la 21:31 
be able to use syntax menu to set if the npc will guard, attack, attack specifically only ("X") type of npc, battle, be pacifist, be annoying/ all talk and no fight, or challenge to fair duels, or be a psychopath
Back 18 nov. 2022 la 11:23 
ill be happy if they dont walk into walls like 99% of the time their walking
I'd love if there was a aggressive or a genocide chip that makes the AI kill anything they see without thinking about it for 20 minutes.
jbizrico 17 dec. 2022 la 18:47 
Add law enforcement and the police
make them can grab weapons with attachments
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Se afișează 1-15 din 62 comentarii
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