DayZ
STALKER EVR Anomaly Storm Chernarus
CuppaJOE 29 May, 2022 @ 11:18am
Help with Positions Banov EVR Storms and Anomaly
Can the Blowout Storms be set to
"8114.000977 547.373840 9809.061523"
"4689.698730 209.399628 6974.418457"
"5533.776855 197.023911 2574.848877"
"6279.773438 217.015152 1711.947021"
"1559.446533 233.127457 10322.685547"
"2015.218018 268.813965 11574.744141"
"4338.324707 252.426041 13496.615234"
"12097.112305 261.190552 6635.440918"
"11734.998047 241.164093 4120.920898"
Teleport
Start Anomaly "8880.228516 499.684052 13149.991211"
Destination Anomaly "11464.392578 532.575562 15040.562500"
If I have it wrong let me know.
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Showing 1-10 of 10 comments
CuppaJOE 29 May, 2022 @ 11:21am 
The mp mission folder is empty.banov
Harkness (Harks Modding)  [developer] 29 May, 2022 @ 11:35am 
Hi mate. There can only be one orb // blowout on the server. so shall i just pick any one of those and are they in a place where players can reach them?

Also i can tell you how to do it if you want? that way you can make more or change it whenever you want
Harkness (Harks Modding)  [developer] 29 May, 2022 @ 11:36am 
i suppose it would not be hard to randomise them so it picks one of those positions at random but as i said only one evr event can actually run at a time
CuppaJOE 29 May, 2022 @ 11:38am 
I always want to learn. I'm good at making most things work and ALOT of map edits. I have to bring my grandkids out for a few hours. If you point me in the right direction, I will try to understand how to do all this stuff. Thank you very much Me Harkness. Picking any randon one is great. Just want to see the storm on this other map. Banov is interesting.
Harkness (Harks Modding)  [developer] 30 May, 2022 @ 9:06am 
Not a problem mate shoot me a message on discord some time. Most of what i know to be able to make these mods i learned here https://community.bistudio.com/wiki/DayZ:Modding_Basics
There are also lots of videos on youtube if your not sure about anything im talking about just type it in there it will bring you to a guy called mathew longtime i think and he does really good videos too.

All you need to do really is download the mod and unpack it with either dayz tools or pbo manager or any other pbo extraction tool. Once you do that you just need to edit the EVR script and change the numbers/positions then pack it back up. Use DSUtils to sign it with your own key and upload that using the publisher in dayz tools to your own workshop profile (leave the appropriate credits to the creators listed) and once you have uploaded it. immediately click update and do it again so it generates your mods meta file so others can automatically download your mod when they connect
CuppaJOE 31 May, 2022 @ 7:08am 
Thank you very much Me Harkness! It's a struggle with the modding community in DayZ and back in Arma 3 with jerks who believe they are the only ones WORTHY to make mods and everyone else is too stupid if they can't find where to start to learn. I will read the bistudio page and look for MAthew Longtime videos. Thanks again for you patience.
Harkness (Harks Modding)  [developer] 2 Jun, 2022 @ 6:13am 
Originally posted by Not_Big_Dad_: (:
Thank you very much Me Harkness! It's a struggle with the modding community in DayZ and back in Arma 3 with jerks who believe they are the only ones WORTHY to make mods and everyone else is too stupid if they can't find where to start to learn. I will read the bistudio page and look for MAthew Longtime videos. Thanks again for you patience.
Your welcome mate. Im also happy to help if you have any questions about mod configs or overriding scripts etc etc
BRUTAL_KILLER 22 Feb, 2023 @ 6:52pm 
Hello, I am having a few issues after installing this mod on our Cherno map, all players are being teleported while inside buildings, we also cannot figure out how to change the exit location after entering the orb. Thank you for your time.
Harkness (Harks Modding)  [developer] 9 Mar, 2023 @ 1:48am 
Originally posted by BRUTAL_KILLER:
Hello, I am having a few issues after installing this mod on our Cherno map, all players are being teleported while inside buildings, we also cannot figure out how to change the exit location after entering the orb. Thank you for your time.
Someone else had that issue before you have a mod conflict or a bug with some other mod causing this to happen. Use the half and half again rule to find the mod causing this issue.
For a custom one the cost would be 25gbp and we can make that however you want.
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