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Once you read the code you will understand the answers to all those questions, Mostly what your looking for can be set in the code you add to you init.c
override void OnInit()
{
super.OnInit();
if ( m_EventManagerServer )
{
// enable/disable event system, min time between events, max time between events, max number of events at the same time
m_EventManagerServer.OnInitServer( true, 550, 1000, 2 );
m_EventManagerServer.RegisterEvent( Aurora, 0.85 );
m_EventManagerServer.RegisterEvent( Blizzard, 0.4 );
m_EventManagerServer.RegisterEvent( ExtremeCold, 0.4 );
m_EventManagerServer.RegisterEvent( Snowfall, 0.6 );
m_EventManagerServer.RegisterEvent( EVRStorm, 0.35 );
m_EventManagerServer.RegisterEvent( HeavyFog, 0.3 );
}
}