Barotrauma
Genes+ Revived and Expanded
Noble  [개발자] 2022년 5월 27일 오전 8시 05분
Suggestions
Please say your suggestions here!
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전체 댓글 28개 중 1~15개 표시 중
Kazie 2022년 5월 28일 오전 4시 21분 
Ive always thought the watcher gene should have a small stun/knockback effect in its aoe to creatures around you
[TFJA] DJL66 2022년 9월 3일 오후 7시 45분 
Ok so as far as im aware no genes give Stun or Poision immunuty and both the Charbadis and endworm have immunity to both so like one of them could give resist to one and the other could give resist to the other?
Noble  [개발자] 2022년 9월 5일 오전 4시 46분 
TFJA_DJL66 님이 먼저 게시:
Ok so as far as im aware no genes give Stun or Poision immunuty and both the Charbadis and endworm have immunity to both so like one of them could give resist to one and the other could give resist to the other?
Thats cool! Yea gonna add that thanks.
[TFJA] DJL66 2022년 9월 5일 오전 7시 15분 
Milord 님이 먼저 게시:
TFJA_DJL66 님이 먼저 게시:
Ok so as far as im aware no genes give Stun or Poision immunuty and both the Charbadis and endworm have immunity to both so like one of them could give resist to one and the other could give resist to the other?
Thats cool! Yea gonna add that thanks.
Another thing is that in the same way there is hammerhead matrearch we could get black moloch genes that help protect against burn damage? or since there are already tiger threashers get bleeding resist from bone threasher genes?
Khalltlag 2022년 9월 28일 오전 4시 14분 
If it's possible, can you make genes stack? Or go over 100% purity.
Bennymax26 2022년 10월 12일 오후 6시 13분 
i wondering if you could make a lacher Gene?

you would get the ability to launch a toung to well pull things to you or lach onto something. My main idear of how you can use it is to use your tongue to lach on to the bottom of a ship and hanging on no mater how fast it goes. so like a sticky organic grapple hook.oh and i allmost forgot you activate it as long as you hold the f button down.

my thorts to implement this is using some of the code that allows you to rotate your head up and down when holding a gun or a melee we-open the character seems follow your mouse. in this way you would be able to aim it. that's just a little tip i thort of how you could do it
Bennymax26 2022년 10월 15일 오후 11시 48분 
hey milord i found a bug with the mod. the Hammerhead matriarch gene trys to heal husk infections for the improved husk mod and when i apple the Hammerhead matriarch gene and the symbiotic husk together. youend up losing the ability to regenerate fast due to the hammer head matriarch gene trying to cure the husk infectio. ending up not healing other stuff like gunshot wounds and other stuff instead of working in conjunction with the symbiotic husk injector. so if you could make the gene not able to cure or fight off husk infections or compatible with the improved husk mod it would be really appreciated thanks
Mango 2022년 10월 31일 오후 3시 53분 
Bennymax26 님이 먼저 게시:
hey milord i found a bug with the mod. the Hammerhead matriarch gene trys to heal husk infections for the improved husk mod and when i apple the Hammerhead matriarch gene and the symbiotic husk together. youend up losing the ability to regenerate fast due to the hammer head matriarch gene trying to cure the husk infectio. ending up not healing other stuff like gunshot wounds and other stuff instead of working in conjunction with the symbiotic husk injector. so if you could make the gene not able to cure or fight off husk infections or compatible with the improved husk mod it would be really appreciated thanks
I'm experiencing the same problem. It would be good to see this fixed, because it does pretty much cancel out the hammerhead matriarch gene from being able to work properly.
Noble  [개발자] 2022년 10월 31일 오후 4시 31분 
Mango 님이 먼저 게시:
Bennymax26 님이 먼저 게시:
hey milord i found a bug with the mod. the Hammerhead matriarch gene trys to heal husk infections for the improved husk mod and when i apple the Hammerhead matriarch gene and the symbiotic husk together. youend up losing the ability to regenerate fast due to the hammer head matriarch gene trying to cure the husk infectio. ending up not healing other stuff like gunshot wounds and other stuff instead of working in conjunction with the symbiotic husk injector. so if you could make the gene not able to cure or fight off husk infections or compatible with the improved husk mod it would be really appreciated thanks
I'm experiencing the same problem. It would be good to see this fixed, because it does pretty much cancel out the hammerhead matriarch gene from being able to work properly.
Its not my mod's fault. Shoudnt you guys go to Improved husks mod page?
I can message Ninja on BT discord, if you guys can give me good bug report.
Noble  [개발자] 2022년 10월 31일 오후 4시 32분 
Bennymax26 님이 먼저 게시:
hey milord i found a bug with the mod. the Hammerhead matriarch gene trys to heal husk infections for the improved husk mod and when i apple the Hammerhead matriarch gene and the symbiotic husk together. youend up losing the ability to regenerate fast due to the hammer head matriarch gene trying to cure the husk infectio. ending up not healing other stuff like gunshot wounds and other stuff instead of working in conjunction with the symbiotic husk injector. so if you could make the gene not able to cure or fight off husk infections or compatible with the improved husk mod it would be really appreciated thanks
pinging. Look above
won2three 2022년 12월 10일 오전 5시 14분 
Bleed Resistance
tophfox 2023년 1월 7일 오전 4시 56분 
Endworm Gene ?
Detective Sly 2023년 1월 17일 오후 8시 26분 
Genes that make you ignore pressure, allowing you to dive just with mask or no mask if you dont need oxygen anymore, rare and drop from abyss creatures. % could mean depth you can stand with 100% being 10k deep
Noble  [개발자] 2023년 1월 18일 오전 1시 20분 
Detective Sly 님이 먼저 게시:
Genes that make you ignore pressure, allowing you to dive just with mask or no mask if you dont need oxygen anymore, rare and drop from abyss creatures. % could mean depth you can stand with 100% being 10k deep
no.
percent would be the max time you can survive.
ill not create next clown
Jerm 2023년 3월 5일 오후 2시 55분 
Would you consider make a light version of the mod which has only 1 or 2 extra splicers of (4 or 8) and keep the genes are not lost on removal or death?
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