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IN ORDER: Undivided, Khorne, Slaanesh, Nurgle, Tzeentch 1, Tzeentch 2
wh3_main_dae_cha_daemon_prince_wings_base_6
wh3_main_dae_cha_daemon_prince_wings_beast_1
wh3_main_dae_cha_daemon_prince_wings_sensuous_3
wh3_main_dae_cha_daemon_prince_wings_corpulent_1
wh3_main_dae_cha_daemon_prince_wings_bird_5
wh3_main_dae_cha_daemon_prince_wings_bird_7
A spell line would be organised like this:
wh3_main_dae_cha_daemon_prince_wings_bird_7 wh3_main_effect_ability_overcast_fleshy_abundance 1 character_to_character_own
To edit the mod you now go to the following path in RPFM:
PackFile > Open From Content > RavenFrostbornTheGodslayer.pack
From there the guide should still be correct, I'll change that step to avoid any future issues!
I've written a full guide, but you only need to do steps 1-4A and steps 8-9 if you want to get the change done quickly. Steps 4B-7 are the full guide so if you don't want to learn the process in-depth you can skip them.
1. Download RPFM (Rusted Packfile Manager) and the Total War Warhammer Assembly Beta, the latter is included with any of the games and is available to install in your game library. To finish the setup you just need to set the path for your game install folder and your Assembly Kit install folder.
2. Open RPFM and click "Packfile" in the top left corner, click the "Open From Content" drop down menu, select "RavenFrostbornTheGodslayer.pack". This should load the files. Next you'll click "db", "armory_items_to_effects_tables", and finally "ravenfrostborn_the_godslayer_armoury". This will open my mod and show you all the armoury items.
3. Using a key combination, press Control, Shift, A. This creates a new row, you can also right click and select "Add Row". Do this seventeen times, you'll need these rows to add the cheats to the Blackened Wings.
4A: Quick Change. If you want to quickly finish the work, you can copy/paste the following code after highlighting the necessary rows (click/drag); however I'm also going to write the full guide just in case you want to learn how to do changes like this in general and what those changes mean:
4A1. Put "wh3_main_dae_cha_daemon_prince_wings_base_5" in every "Armory Item" row.
4A2. Copy/Paste the effects one row at a time, once per row. Each effect goes in the "Effect" row.
wh_main_effect_character_stat_speed
wh_main_effect_character_stat_miscast
wh2_dlc10_effect_attribute_enable_perfect_vigour
wh3_main_effect_attribute_enable_devestating_flanker
wh3_main_effect_ability_enable_mortal_blow
wh3_main_effect_ability_enable_deathbringer
wh3_main_effect_ability_enable_fuelled_by_rage
wh_dlc08_effect_ability_enable_frenzy
wh_main_effect_attribute_enable_vanguard_deployment
wh3_main_effect_ability_overcast_heart_of_winter
wh3_main_effect_ability_overcast_death_frost
wh3_main_effect_ability_enable_ice_sheet
wh3_main_effect_ability_overcast_blizzard
wh3_main_effect_ability_overcast_fleshy_abundance
wh3_main_effect_ability_overcast_phantasmagoria
wh3_main_effect_ability_overcast_pink_fire_of_tzeentch
4A3. Copy/Paste "1" into the "Value" row, all but two of them need a value of "1". Speed (wh_main_effect_character_stat_speed) needs a value of "25" and Miscast Chance (wh_main_effect_character_stat_miscast) needs a value of "-100".
4A4. Copy/Paste "character_to_character_own" in every "Effect Scope" row.
Refer to steps 8 and 9!
4B. Full Guide. Scroll or drag the bar to the bottom of the list, there will be seventeen empty rows which are where you'll start copy/pasting. The Blackened Wings are "wh3_main_dae_cha_daemon_prince_wings_base_5", copy that code without the quotations and paste it in the "Armory Item" row on the centre left; you can click the empty box and drag downwards to select all of them, then paste the code and it'll fill each of those boxes. Each armoury item has it's own name, typically following an easily identifiable type such as Beast items for Khorne and Bird items for Tzeentch. The numbers don't typically follow their in game order, so something like "wh3_main_dae_cha_daemon_prince_wings_base_6" could be the first wing you unlock instead of the last. If you're experimenting with items outside of this guide it'll require some trial and error to figure out which one you want.
5. Next you'll copy/paste the effects that you want, each effect goes in one box each in the "Effect" row. These effects are essentially the stat changes and usable abilities that the item gives you. There are nineteen effects present for the Undivided Wings, but you only need to copy/paste seventeen because the Blackened Wings already have the Purge the Weak and Charge Bonus effect. Here is the list of codes for those effects, you can just copy/paste all of them at once after selecting all the empty "Effect" rows and it'll fill out properly:
wh_main_effect_character_stat_speed
wh2_dlc10_effect_attribute_enable_perfect_vigour
wh3_main_effect_attribute_enable_devestating_flanker
wh_main_effect_character_stat_miscast
wh3_main_effect_ability_enable_mortal_blow
wh3_main_effect_ability_enable_deathbringer
wh3_main_effect_ability_enable_fuelled_by_rage
wh_dlc08_effect_ability_enable_frenzy
wh_main_effect_attribute_enable_vanguard_deployment
wh3_main_effect_ability_overcast_heart_of_winter
wh3_main_effect_ability_overcast_death_frost
wh3_main_effect_ability_enable_ice_sheet
wh3_main_effect_ability_overcast_blizzard
wh3_main_effect_ability_overcast_fleshy_abundance
wh3_main_effect_ability_overcast_phantasmagoria
wh3_main_effect_ability_overcast_pink_fire_of_tzeentch
6. Almost there! Each effect needs a value to determine how much it gives, all but two of them need a "one" (1) in the "Value" row. The only two that are different are Speed (wh_main_effect_character_stat_speed) which needs twenty-five (25) and Miscast Chance (wh_main_effect_character_stat_miscast) which needs negative one-hundred (-100). Any effect that is used as a passive, ability or spell should have a value of "1", this tells the game to let that effect be usable for a character. Any effect that affects stats should be the number you desire, most of them are direct ports (25 melee attack is 25 melee attack) but some of them are percentage based such as speed (25 value speed is 25%).
7. Finally, you just need to copy/paste "character_to_character_own" for each of them in the "Effect Scope" row. This just tells the game that this effect is allowed for your character.
8. SAVE YOUR CHANGES! I highly recommend making a backup of your custom version, keep it in a folder or somewhere where you won't lose it. This is because anytime I update the mod it'll overwrite your changes, if that happens you should be able to drop that backed up version into your data folder and it should work as desired. If that doesn't work, you can change the name of your backup packfile from "RavenFrostbornTheGodslayer" to something else (RavenFrostbornTheGodslayerCustom, anything really) and put it in your data folder, you'll also need to put a .png file of your choice (256x256 resolution) in the data folder as well. This will make the launcher recogise the mod as a packfile you've made and you'll be able to select it like normal. You can also refer to step 4A if you want to just add the rows and copy/paste everytime I update the mod.
9. Load up the launcher and test out your changes!
That should be everything, I tried to be as in-depth as possible to avoid any confusion. I sincerely hope this helps you to enjoy my mod as much as possible, let me know if you have any trouble and I'll try to help as well as I can!