XCOM 2
Amalgamation: Alien Hunter
Stukov81-T.TV  [developer] 30 Mar, 2022 @ 6:04am
Allow Alien Hunter to use more weapons
On purpose i allowed only Boltcasters (primary) and Swords (secondary) be usable by the Alien Hunter Spec. There are ways to change that. One is to add a new line inside XComAmalgamation.ini of this mod. For example

AllowedWeapons[0]=(WeaponType="boltcaster", SlotType=eInvSlot_PrimaryWeapon), \\ AllowedWeapons[1]=(WeaponType="sword", SlotType=eInvSlot_SecondaryWeapon), \\

AllowedWeapons[0]=(WeaponType="boltcaster", SlotType=eInvSlot_PrimaryWeapon), \\ AllowedWeapons[1]=(WeaponType="sword", SlotType=eInvSlot_SecondaryWeapon), \\ AllowedWeapons[2]=(WeaponType="rifle", SlotType=eInvSlot_PrimaryWeapon), \\

Another one is using the mods [WOTC] Open Class Weapon Restrictions and [WOTC] Open Class Weapon Restrictions Config. In the config mod you can now open the XComWOTCOpenWeaponRestrictions.ini and add a line similar to this:
+GRANT_WEAPON=(AllowedWeaponType[0]="boltcaster", GrantWeaponType[0]="rifle")[/code