Arma 3
Bala Murghab, Afghanistan
 This topic has been pinned, so it's probably important
Finger Jam  [developer] 3 May @ 12:39pm
New BMG Map (2025)
Announcement: I am going to revamp this map over the summer. What are some improvements that you all want to see? -FJ

Note: The original terrain will remain here, Bala Murghab (Redux) will have its own workshop page.
Last edited by Finger Jam; 3 May @ 12:41pm
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@Finger Jam
P.S. Sorry for my broken English

Fix of winter map. @Snowmobile cant normally riding on snow.
Better texture for terrain(This terrain texture looks some bad in my opinion). And if that possible, better mountains and some new locations.
Miriael 7 Aug @ 5:18am 
I played the hell out of this map and loved every minute of it. Here's my wishlist for improvements:

🛣️ Road Fixes: Please fix the roads south of Herat. Also, near Wazakhwa village, there's a Humvee wreck that the AI doesn't recognize as an obstacle.

🚧 AI-Friendly Roadblocks: Could you make roadblocks easier for the AI to navigate? For example, adding open gates or increasing the distance between concrete barriers would help.

🌉 Bridge Improvements: Bridges like the one at Ludina and other crossings need adjustments to allow vehicles—especially recon units—to pass through more easily.

🛑 BMG Bridge Issue: The bridge leading out of BMG currently prevents AI convoys from exiting. Fixing that would be a huge help.

This is just off the top of my head, but I hope it’s useful!
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