Company of Heroes 2

Company of Heroes 2

(2 - 8) Verdun, Valley of Death
BlacKcuD  [udvikler] 3. juli 2014 kl. 10:42
Alternate Version: Verdun, Frontline Edition (Dynamic Pop-Cap and Res increase)
Hi everyone,

By popular demand of the community, I just uploaded a second version of the map.
There is now an alternate version called Frontline Edition. It is the exact same map, but with dynamically increased pop-cap and resources. Here is how it works:
Every player has his/her pop-cap increased to 125. In addition to that, if a team has fewer players, all other resources and pop-caps are shared between the remaining players.

Example: If you play Frontline Edition solo, you will have 4x more resources and 800 pop-cap to spend. If you play Frontline Edition with a friend, you both will have 2x more resources and 400 pop-cap each.

If you like even more crazyer army compositions or want to play 1 vs 4 AIs in a massive cluster-f*ck, check the Frontline Edition out here:

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=280542956&searchtext=verdun
Sidst redigeret af BlacKcuD; 5. juli 2014 kl. 14:09
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76561188078797539 3. juli 2014 kl. 13:10 
Thanks.

Still would love to see a pure 4 player 500 pop cap for glorious grindfest, though. Can't really comprehend why so many people object to something they absolutely need not participate in.
BlacKcuD  [udvikler] 3. juli 2014 kl. 13:16 
Problem is: it would not be glorious, it would be tanks stucking in tanks and nobody would be able to move etc. The map was made with 400 team-pop in mind, not 2000. The increase by 20% to 500 plus the ability to play with more res makes the map feel very different and much more arcady.

Maybe I'll increase that value to 800 or 1000. However, if you spend your pop on anything else than Königstigers, you won't be able to move an inch :)
Sidst redigeret af BlacKcuD; 3. juli 2014 kl. 13:18
76561188078797539 3. juli 2014 kl. 14:09 
In my experience, the "stuck" blobs clear really fast once the fighting gets to them :)

As long as you don't use bridges that AI generally refrains from repairing (and then cannot even access due to blobs blocking them), things usually fix themselves XD
yint 4. juli 2014 kl. 14:17 
Hey, I think even bigger pop caps would be fun. It's up to the player to coordinate resources, after all. I always move my troops so they don't clump up. After all, most every battle is a ♥♥♥♥♥♥♥♥♥♥♥. :3
BlacKcuD  [udvikler] 5. juli 2014 kl. 14:14 
Updated the Frontline Edition to 800 team pop-cap.
76561188078797539 5. juli 2014 kl. 14:35 
Woo-hoo! Thank you.

Verdun is a fantastic map for vs AI grindfest :)

And now, with even more grind! XD
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