RimWorld

RimWorld

PLA Steel Torrent
error
I got an error on start up but I don't THINK its affecting the mod

[PLA Steel Torrent] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[@Name="PLA_BaseVehiclePawn"]/inspectorTabs/li[.="ITab_Pawn_Gear"]) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2743947189\CE\Patches\Vehicle.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
And I got this

[PLA Steel Torrent - Start of stack trace]
Verse.PatchOperationReplace(xpath="Defs/ThingDef[@Name="PLA_BaseVehiclePawn"]/inspectorTabs/li[.="ITab_Pawn_Gear"]"): Failed to find a node with the given xpath
[End of stack trace]
The top operation is the one that failed, the ones below it are the parents
Source file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2743947189\CE\Patches\Vehicle.xml

UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
XmlExtensions.ErrorManager:PrintErrors (string,Verse.ModContentPack)
XmlExtensions.PatchOperation_Patch:Postfix (Verse.PatchOperation,bool&,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.PatchOperation:Verse.PatchOperation.Apply_Patch3 (Verse.PatchOperation,System.Xml.XmlDocument)
(wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.ApplyPatches_Patch3 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
< >
Showing 1-3 of 3 comments
Tec 14 May, 2022 @ 9:04am 
i also have this error, in fact it seems the 125mm cannon ammo isnt added properly, the ce patch has a bunch of errors and mistypes
Tec 14 May, 2022 @ 10:46am 
this is only on older versions of CE, but im not sure why some of the patches are failing, none of them are referencing anything ce specific.
Tec 14 May, 2022 @ 2:03pm 
ok managed to fix it, basically had to remove a couple tags that arent used in older versions and had to copy over the new ammo's from the latest ce versions
< >
Showing 1-3 of 3 comments
Per page: 1530 50