Garry's Mod
Spiral Knights Mega Model Pack
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Brewster T. Koopa  [desarrollador] 24 ENE 2022 a las 7:09
Bugs
Post bugs here!
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PatMartins 5 FEB 2022 a las 18:54 
Some of the helmets (In particular, the field cap, tailed helm skin #4, and sallet) are missing proxy color regions.

Also, where's the Valkyrie helmet at?
Brewster T. Koopa  [desarrollador] 6 FEB 2022 a las 3:00 
Publicado originalmente por PatMartins #EebyDeeby:
Some of the helmets (In particular, the field cap, tailed helm skin #4, and sallet) are missing proxy color regions.

Also, where's the Valkyrie helmet at?
I think the valkyrie helmet is one of the body groups for one of them, if not then I couldn't export it not every model wanted to be exported for some reason. Proxycolor tool works in a weird way as well where you need to set the body groups before selling the proxy colors, as for the field cap I will look into this when I have time
Brewster T. Koopa  [desarrollador] 15 MAY 2022 a las 17:49 
Publicado originalmente por Spooked:
hoods and brigandine armors have some proxy's that can only be purple/pink which cannot be changed, plate helmet has no eyes, and spiral sallet bomber helmet and rivet armors have invisible texture issues on them. hopefully these can be fixed.

Gonna break this down:


I'll look into the hoods, but you're gonna need to be a lot more specific,

the plate helmet doesn't have traditional eyes, it has a colorable face, but doesn't use eyes like others do.

in terms of invisible textures, you're again, gonna have to be more specific, every "Spiral Knight" model has a deliberate invisible texture on them to keep the posing
Última edición por Brewster T. Koopa; 15 MAY 2022 a las 17:52
theprocat 23 JUL 2022 a las 16:36 
when i spawn in a player knight models i only see the head but if i use the physics gun i can see the rest of the body from the physics gun glow
Brewster T. Koopa  [desarrollador] 23 JUL 2022 a las 16:37 
That is not a bug, you need to spawn the model, then use bonemerge to apply the knight outfit you want.
The Shivering Dagger 15 SEP 2024 a las 18:01 
Obsidian Hood's bones are all over the place. When I grab the left arm, it moves the right one and vice versa.

EDIT: Same thing happens with Owlite and Polar Warden's Helm
Última edición por The Shivering Dagger; 15 SEP 2024 a las 18:04
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