Garry's Mod

Garry's Mod

DOOM 2016/Eternal Demons
DogMatter04 2023 年 12 月 12 日 下午 7:43
Projectile not updating behavior when loading up a new map
I have implemented a mechanic on the Hell Soldier's big projectile where it explodes when it gets close to an enemy.

https://youtu.be/tPtOs8Yof4k

However, it only works when the lua file is updated while in the current map, not when restarting the current map or loading a new map. Is there any advice to fix this kind of issue or is it a problem with DrGBase's projectile system?