RimWorld

RimWorld

Simple Warrants
 This topic has been pinned, so it's probably important
Cleverics  [developer] 25 Jul @ 2:26pm
[1.6] REPORT THREAD
New Update, New Reports! Same rules as last time folks

We do suggests joining the discord for reports as it's easier to log and respond to there. It is linked at the very bottom of the mod description.

If you decide to post your report here instead, make sure you detail the issues you are having and provide an error log. If you do not have an error log then steps to reproduce would be helpful as well.
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Showing 1-8 of 8 comments
Cleverics  [developer] 25 Jul @ 2:52pm 
Any new bugs, let us know!
Omega13 26 Jul @ 6:13pm 
When I used a shuttle to turn in my bounty target, I gave the town my shuttle too, for some reason.
Omega13 26 Jul @ 6:17pm 
Trying to reproduce it - this seems to happen if the prisoner was the last one to board the shuttle. When the pilot boards last, it's fine.
Hi, the thing is that my mod menu goes beyond the screen, and my screen is 1440 by 900. How can I fix this?
Cleverics  [developer] 28 Jul @ 6:55am 
@Omega I’ll look into it.

@ Героин Thanks for reporting on the server. I’ll be looking into remedies for this as well
Not possible for factions to complete custom warrants in space. The faction takes your money but never delivers.
Getting this error and I don't know what it means: All I know is that the UI flips out and the screen becomes partly black. I think the issue is eighter VE-Achievements or Yayo-Animations.
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1722060]
at SimpleWarrants.WarrantsManager.HandleAcceptedWarrants () [0x00000] in <72e586c22a76470c9b4c48f775c0981a>:0
at SimpleWarrants.WarrantsManager.GameComponentTick () [0x0000c] in <72e586c22a76470c9b4c48f775c0981a>:0
at Verse.GameComponentUtility.GameComponentTick () [0x0001a] in <24d25868955f4df08b02c73b55f389fe>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- POSTFIX com.Replimat.patches: Void Replimat.Harmony_GameComponentUtility_GameComponentTick:Postfix()
- POSTFIX com.yayo.yayoAni: Void YayoAnimation.HarmonyPatches.GameComponentUtilityPatch+DoTicking:Postfix()
ale 6 Sep @ 12:22am 
Took a warrant for a Deer, went to the tile but there was an error. The deer did not spawn. Tried using Dev Mode to spawn one and tame it but the faction would not take it. There's no button to Fulfill Warrant. The Warrant Tile did spawn on a tile with an Ancient Warehouse. Flew in with a shuttle the first time, for the second try I landed next-door to the Warrant Tile and walked in but still no Deer spawned.

Additionally when i canceled the warrant it gave me -30 relations despite using the Mod Options to make it 0 and then trying again with 1.

Error in GenStep: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 672911D6] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.MapGenerator:GenerateContentsIntoMap (System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,Verse.Map,int,bool)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.MapGenerator.GenerateMap_Patch2 (Verse.IntVec3,RimWorld.Planet.MapParent,Verse.MapGeneratorDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,System.Action`1<Verse.Map>,bool,bool)
Verse.GetOrGenerateMapUtility:GetOrGenerateMap (RimWorld.Planet.PlanetTile,Verse.IntVec3,RimWorld.WorldObjectDef,System.Collections.Generic.IEnumerable`1<Verse.GenStepWithParams>,bool)
RimWorld.Planet.TransportersArrivalAction_VisitSite:Arrived (System.Collections.Generic.List`1<RimWorld.ActiveTransporterInfo>,RimWorld.Planet.PlanetTile)
RimWorld.Planet.TravellingTransporters:DoArrivalAction ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
Verse.Root:Update ()
Verse.Root_Play:Update ()
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