Garry's Mod

Garry's Mod

[DrGBase] Alien Swarm Nextbots
 This topic has been pinned, so it's probably important
geeworm  [developer] 2 Nov, 2021 @ 7:33pm
Bug Reports
found an issue? report it here in detail.

describe the issue and include any console errors during the occurrence. for game crashes, describe what happened before the crash. i cant really do anything if you just tell me the problem and don't elaborate.
Last edited by geeworm; 21 Aug, 2022 @ 1:23am
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Showing 1-15 of 39 comments
SaucySomething 3 Nov, 2021 @ 2:01pm 
I don't know if this counts as a bug or not but, the harvester gets aliens stuck way to much due to his continues amount of parasites he produces. This can happen to any alien even to the parasites as they have small collision boxes. Oh and by the way, in my opinion I feel like that they shouldn't have any as they can usually get stuck with other aliens that are doing an animation. This isn't a request and I'm sorry if I've annoyed you. Thank you and have a good day.
geeworm  [developer] 3 Nov, 2021 @ 2:54pm 
Originally posted by BrugMachine:
I don't know if this counts as a bug or not but, the harvester gets aliens stuck way to much due to his continues amount of parasites he produces. This can happen to any alien even to the parasites as they have small collision boxes. Oh and by the way, in my opinion I feel like that they shouldn't have any as they can usually get stuck with other aliens that are doing an animation. This isn't a request and I'm sorry if I've annoyed you. Thank you and have a good day.

the harvester xenomites are a little iffy since from what i know, there isn't really a way to enable no-collision with certain entities for drgbase. how it works as of now is that they're intangible when spawned or walking but the moment they jump at an enemy, their collisions are enabled. i guess i'll try to find a better way to do this, but for now it's the one that works best.
SaucySomething 3 Nov, 2021 @ 3:29pm 
Oh okay, I understand. Thank you for responding anyways.
TxSoccerMom78 3 Nov, 2021 @ 4:12pm 
Every time the facehugger latches on to something, the ragdoll doesn't appear. Also in the console it says:

[DrGBase | Nextbot Base] lua/drgbase/meta/entity.lua:227: attempt to index local 'dmg' (a number value)
1. DrG_RagdollDeath - lua/drgbase/meta/entity.lua:227
2. Infest - lua/entities/drg_facehugger.lua:128
3. unknown - lua/entities/drg_facehugger.lua:204

I tried joining a new map and it was working again so its not a big issue. Great work on this mod so far. I hope you are doing great.
geeworm  [developer] 3 Nov, 2021 @ 10:49pm 
Originally posted by TxSoccerMom78:
Every time the facehugger latches on to something, the ragdoll doesn't appear. Also in the console it says:

[DrGBase | Nextbot Base] lua/drgbase/meta/entity.lua:227: attempt to index local 'dmg' (a number value)
1. DrG_RagdollDeath - lua/drgbase/meta/entity.lua:227
2. Infest - lua/entities/drg_facehugger.lua:128
3. unknown - lua/entities/drg_facehugger.lua:204

I tried joining a new map and it was working again so its not a big issue. Great work on this mod so far. I hope you are doing great.

what is the facehugger attacking? from my experience that issue only occurs for enemies whose model isn't a ragdoll (i.e default half life 2 npcs all have ragdoll models, so they work fine)
Last edited by geeworm; 3 Nov, 2021 @ 10:51pm
TxSoccerMom78 4 Nov, 2021 @ 10:50am 
Originally posted by generic_worm:
Originally posted by TxSoccerMom78:
Every time the facehugger latches on to something, the ragdoll doesn't appear. Also in the console it says:

[DrGBase | Nextbot Base] lua/drgbase/meta/entity.lua:227: attempt to index local 'dmg' (a number value)
1. DrG_RagdollDeath - lua/drgbase/meta/entity.lua:227
2. Infest - lua/entities/drg_facehugger.lua:128
3. unknown - lua/entities/drg_facehugger.lua:204

I tried joining a new map and it was working again so its not a big issue. Great work on this mod so far. I hope you are doing great.

what is the facehugger attacking? from my experience that issue only occurs for enemies whose model isn't a ragdoll (i.e default half life 2 npcs all have ragdoll models, so they work fine)
They were attacking the default half life 2 npcs.
Last edited by TxSoccerMom78; 4 Nov, 2021 @ 10:51am
geeworm  [developer] 4 Nov, 2021 @ 11:39am 
Originally posted by TxSoccerMom78:
Originally posted by generic_worm:

what is the facehugger attacking? from my experience that issue only occurs for enemies whose model isn't a ragdoll (i.e default half life 2 npcs all have ragdoll models, so they work fine)
They were attacking the default half life 2 npcs.

that's interesting. i havent encountered that error before so i'll look into it. would you happen to have addons that affect ragdolls in any way?
TxSoccerMom78 4 Nov, 2021 @ 8:16pm 
Originally posted by generic_worm:
Originally posted by TxSoccerMom78:
They were attacking the default half life 2 npcs.

that's interesting. i havent encountered that error before so i'll look into it. would you happen to have addons that affect ragdolls in any way?
The only addon I have that does anything to ragdolls is NPC Death Expressions.
Soldier 7 Nov, 2021 @ 3:54pm 
Mortar Bug has a missing particle effect for when it shoots bombs. It's just a bunch of red X's when it shoots out bombs.
geeworm  [developer] 7 Nov, 2021 @ 4:39pm 
Originally posted by I hurt people:
Mortar Bug has a missing particle effect for when it shoots bombs. It's just a bunch of red X's when it shoots out bombs.
that's on your part. while i dont know the exact cause of this issue, it may be due to addon conflictions. i'm assuming the console says "Warning: Table ParticleEffectNames is full, can't add (particle effect name here)".
Setas929 20 Nov, 2021 @ 1:34am 
I have a problem when I spawn a lot of drones and then start a fight in 2 minutes the game crashes, can you fix it?
geeworm  [developer] 20 Nov, 2021 @ 1:37am 
Originally posted by abricos929:
I have a problem when I spawn a lot of drones and then start a fight in 2 minutes the game crashes, can you fix it?
elaborate. how many drones did you spawn? what did you fight with? it seems like such a vague problem that i will most likely be unable to fix it since there isn't really anything i can do to stop them from crashing the game when you spawn too many.
Setas929 20 Nov, 2021 @ 2:17am 
I spawned about 39 drones and they fought against the rebels
geeworm  [developer] 20 Nov, 2021 @ 2:41am 
i've had my fair share of npc battles and this hasn't occurred to me before. it may be related to your computer itself not being capable of handling large scale battles, but this still doesn't give me any clue on how to fix it. in order to fix something, i have to know the root of the cause otherwise i won't know what has to be fixed.
Setas929 25 Nov, 2021 @ 1:59am 
my game crashes because the Summoners are very close to the walls, and when they call drones, one of them spawns in the wall, and after that the game crashes.
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