Darkest Dungeon®

Darkest Dungeon®

The Beekeeper Class Mod
Hybris  [developer] 11 Oct, 2022 @ 12:14pm
Skill Feedback
I made some changes to the skills in the latest update in hopes of making him more useful/less of a copy of Plague Doctor. Let me know what you think.
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Showing 1-10 of 10 comments
réverie 17 Oct, 2022 @ 3:11am 
maybe he could cure debuffs? or\and stuns? and have a low (about 1%) chance to give disease bee sting on friendly skill?
Hybris  [developer] 17 Oct, 2022 @ 1:36pm 
Oh that's a great Idea, I'll look into that!
réverie 20 Oct, 2022 @ 9:02am 
Originally posted by Hybris:
Oh that's a great Idea, I'll look into that!
also maybe he could clear buffs from monsters?
réverie 23 Oct, 2022 @ 12:53am 
Originally posted by Hybris:
Oh that's a great Idea, I'll look into that!
and also maybe he could tick bleed and\or blight? so if an enemy has blight 3 for 3 rounds, and it ticks, blight on them gets immideatly activated like at the end of their turn, they immideatly take 3 damage from blight and it is now 3 for rounds
Last edited by réverie; 23 Oct, 2022 @ 12:54am
réverie 23 Oct, 2022 @ 12:56am 
Originally posted by Hybris:
Oh that's a great Idea, I'll look into that!
or make honey a stressheal provision, which he can produce at camp? there is no stressheal provisions in the base game
Vortexlortex 12 Nov, 2022 @ 2:19pm 
I´ve been playing around with the new changes to the skills, and I really like the change you made, it offers more utility than the previous blight did. That being said are you going to change the crit effect that adds blight chance?, to something like debuff chance would be more useful now. Also the recreational honey seems a bit limited with the only two uses per battle, you could change it so that it also cures horror like the laudanum to compensate for it´s limited uses. All in all, I really enjoy playing with this character and I can´t wait to see it finished.
Hybris  [developer] 13 Nov, 2022 @ 9:44am 
Originally posted by Vortexlortex:
I´ve been playing around with the new changes to the skills, and I really like the change you made, it offers more utility than the previous blight did. That being said are you going to change the crit effect that adds blight chance?, to something like debuff chance would be more useful now. Also the recreational honey seems a bit limited with the only two uses per battle, you could change it so that it also cures horror like the laudanum to compensate for it´s limited uses. All in all, I really enjoy playing with this character and I can´t wait to see it finished.
Good point, yeah I'll probably replace the blight debuff.
For the recreational honey I have something else in mind, maybe I'll have it ready on the next update.
Vortexlortex 16 Nov, 2023 @ 4:06pm 
I had time play with these guy since the last update and I gotta say he became one of my favorite damage dealers as well as stress healers among other moded classes. His ability to cure debuffs also makes him very useful in all regions. That being said, the only ability that I don´t seem to get much use of is blinding smoke, before the final update it used to stun the target, but now it only lower their accuracy and shuffles them, not to mention it only has 3 uses per battle and can only target the first two ranks.Is very situational and if the target resists the shuffle and debuff (it has happened to me before) you waste one use. Overall I love this class but I think that ability in specific could be improved.
Hybris  [developer] 17 Nov, 2023 @ 1:48pm 
Originally posted by Vortexlortex:
I had time play with these guy since the last update and I gotta say he became one of my favorite damage dealers as well as stress healers among other moded classes. His ability to cure debuffs also makes him very useful in all regions. That being said, the only ability that I don´t seem to get much use of is blinding smoke, before the final update it used to stun the target, but now it only lower their accuracy and shuffles them, not to mention it only has 3 uses per battle and can only target the first two ranks.Is very situational and if the target resists the shuffle and debuff (it has happened to me before) you waste one use. Overall I love this class but I think that ability in specific could be improved.
Thanks for the input. It makes me very happy that you enjoy playing him :)
I'm a little worried about making him too powerful, so I probably won't bring the stun back for blinding smoke, but maybe having it able to target more ranks will make it more useful.
Vortexlortex 19 Nov, 2023 @ 8:59pm 
Thank you for listening to my feedback, and you are right, having the stun back would make it a little too powerful, being able to target more ranks would definitely improve the ability without making it completely broken.
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