安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
EDIT: after re-reading the mod's comments and testing the mod on my own, I can confidently say that this mod no longer causes incompatibilities with CHAPI. The issue is on the user's end.
- Auri (v. nov.20 8h28)
- [Rep] Jukebox (v. dec.14 3h19)
- Pudding And Wakaba [REP] (v. dec.9 1h54)
I hope I didn't misread the title, it's about custom load data of CHAPI isn't it ? anyway, those 3 mods causes the issue, so if it's the correct thread, you can add it with the other ones :)
But anyways, is there no way for you or any other dev to further develop compatibility with the CHAPI, even if it mean having a resprited red heart next to a custom Repentance+ heart with a completely different art style?
( i just love E1mo's "UI health resprite" too much :( )
I guess one thing that can happen is creators of resprite mods make their mod compatible with CHAPI by introducing a little bit of an elaborate code, but I've no certainty that'd work.