RimWorld

RimWorld

Infinite Reinforce
 This topic has been pinned, so it's probably important
 [developer] 10 Aug @ 2:08am
Submit error logs here
or here: https://github.com/uhj1250/InfiniteReinforce/issues

The bugs may be fixed someday.
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Showing 1-4 of 4 comments
samonir 19 Aug @ 6:03am 
Hi, I don't know what the bug is but I get a red log after activating this mod, here is the log
https://gist.github.com/HugsLibRecordKeeper/1a09f25c0c0bf6658a5e4058bcebc53a
https://gist.github.com/HugsLibRecordKeeper/1d8340d545b331bf3be4f5ba915e67b6
I don't understand modding so I gave both red logs that appear
 [developer] 20 Aug @ 8:00am 
Originally posted by samonir:
Hi, I don't know what the bug is but I get a red log after activating this mod, here is the log
https://gist.github.com/HugsLibRecordKeeper/1a09f25c0c0bf6658a5e4058bcebc53a
https://gist.github.com/HugsLibRecordKeeper/1d8340d545b331bf3be4f5ba915e67b6
I don't understand modding so I gave both red logs that appear

That's not caused by this mod. You should ask the exosuit modder.
MerLatus 20 Sep @ 5:42pm 
Adding duplicate Verse.ThingDef name: UpgradeFrame_AdvancedEquipmentReinforcer
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch8(System.String)
[Core, Assembly-CSharp.dll] Verse.DefDatabase`1[[Verse.ThingDef, Assembly-CSharp, Version=1.6.9371.18214, Culture=neutral, PublicKeyToken=null]].Add(Verse.ThingDef def)
[Infinite Reinforce, InfiniteReinforce.dll] InfiniteReinforce.CompProperties_UpgradeThing.GenerateFrameDef()
[Infinite Reinforce, InfiniteReinforce.dll] InfiniteReinforce.CompProperties_UpgradeThing.ResolveReferences(Verse.ThingDef parentDef)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.ThingDef.ResolveReferences_Patch1(Verse.ThingDef)
[Weapon Fitting, WeaponFitting.dll] WeaponFitting.StaticInitializer..cctor()
[System, mscorlib.dll] System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(System.IntPtr)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(System.RuntimeTypeHandle)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.StaticConstructorOnStartupUtility.CallAll_Patch6()
[Core, Assembly-CSharp.dll] Verse.PlayDataLoader+<>c.<DoPlayLoad>b__4_4()
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch1()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.UpdateCurrentAsynchronousEvent()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.LongEventsUpdate(System.Boolean& sceneChanged)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root.Update_Patch2(Verse.Root)
[Prepatcher, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Root_Entry.Update_Patch1(Verse.Root_Entry)
 [developer] 21 Sep @ 12:35am 
Originally posted by MerLatus:
Adding duplicate Verse.ThingDef name: UpgradeFrame_AdvancedEquipmentReinforcer
Fixed
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