Stellaris

Stellaris

Stellaris Evolved - Alpha
Rodahtnov  [developer] 16 Sep, 2021 @ 12:01pm
Bugs / Confirmed bugs / Missing features
Just that, post your bugs here and ill @ you when those are fixed. Anyway it is recommended to report them on the discord via ticket tool, for organisation.
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Showing 1-15 of 573 comments
Rodahtnov  [developer] 16 Sep, 2021 @ 12:21pm 
For MAC-OS users, a bug that makes the game crash on game start is actually impossible to fix with my current knowledge; saying that as i've tried addressing it as much as i can, and i will, but for now it won't be a priority/stop the development, sorry for the issue

Nevertheless i'll install a macOS distro and test what can be making that issue happen
Last edited by Rodahtnov; 16 Sep, 2021 @ 12:21pm
Mbos 16 Sep, 2021 @ 4:22pm 
so dont know how much is intended and whats broken.(i take it some of its explained in the pictures but the text is a bit to small for me to read)
Ringworld origin wrong districts?
Ringworld missing housing district
cityplanets missing housing district, factory district cant be build. special decision does nothing?(research/militray one for it)
elysium ring missing housing district.
Last edited by Mbos; 16 Sep, 2021 @ 4:24pm
Rodahtnov  [developer] 16 Sep, 2021 @ 4:46pm 
@Mbos from what you are saying, you are problably using a mod that is overwriting the district files
Krahe 16 Sep, 2021 @ 7:36pm 
Not sure if your bugs, cause primitives were broken for a long time, but primitives with fully filled soldier jobs don't actually generate defence armies. All other mods are graphic and gui ones. https://imgur.com/a/POE1P6t
Krahe 16 Sep, 2021 @ 11:17pm 
Not sure if bug, but crime syndicate, after establishing offices on all my planets, build drug labs and just drug labs. Point, he could be hurting for consumer goods, but it's still weird https://imgur.com/a/GSUrM7w
Rodahtnov  [developer] 17 Sep, 2021 @ 6:43am 
@Krahe made tickets for both issues on the discord
Mbos 17 Sep, 2021 @ 9:33am 
@rodahynov no just your mod.
Rodahtnov  [developer] 17 Sep, 2021 @ 9:34am 
@Mbos ill review arcologies asap then, just in case something got messed up!
wodzu_93 17 Sep, 2021 @ 1:15pm 
Agrarian Idyll civic does not provide extra housing for Generator and Mining districts like it says it should.
Rodahtnov  [developer] 17 Sep, 2021 @ 1:19pm 
@Wodzu_93 fixed on the next bugfix patch
wodzu_93 17 Sep, 2021 @ 1:31pm 
Did you adjust housing penalty for City districts too? Tooltip says -1, but its -2.
Rodahtnov  [developer] 17 Sep, 2021 @ 2:08pm 
Its -2, i just forgot to update the menial ones >.<
LOLDiamond 18 Sep, 2021 @ 1:02am 
So I was looking through the species, and I found one called 'Robotic' I tried to use it, yet it demanded one of two origins, either 'Slave to the System' or 'Reborn in Metal'
great, yet I found one problem: neither of these appeared in the origin screen.
I only used this mod multiple times, yet I can't get them to appear.
Are they like a TBD thing?
Rodahtnov  [developer] 18 Sep, 2021 @ 6:48am 
@LoLDiamond Robotic species are atm just available visually, you can't get those ingame, i'll prob deactivate them until those 2 origins are available
LOLDiamond 18 Sep, 2021 @ 9:35am 
Aight, thank you for the reply!
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