Team Fortress 2

Team Fortress 2

LED Construction PDA
should the LED PDA have like electric ammo or something cool like that.
now that could change the engenneer gaming forever.
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Showing 1-15 of 18 comments
FungusGoblin 16 May, 2014 @ 8:05am 
Well the Bullets will be normal i hope and i also hope the missles will be Pomson bullets so like lazer rockets
joshua squeak 16 May, 2014 @ 8:06am 
ye thats sounds good
jer 16 May, 2014 @ 9:10am 
You mean the sentry it builds? Sorry, I think your posting on the wrong item. The LED sentry in is the description.
joshua squeak 16 May, 2014 @ 9:11am 
no yor getting it wrong im talking about the pda itself
jer 16 May, 2014 @ 9:18am 
So you mean the metal it uses to build/upgrade? It would be cool if you could use electric metal to use items like the Short Circuit.
Last edited by jer; 16 May, 2014 @ 9:21am
joshua squeak 16 May, 2014 @ 9:26am 
yes
ok but the question here is where would you get electric metal from?
Perhaps a solar powered dispenser that would change everything as it would punish you for hiding your nest in a dark place without any sun to gain power from where as you'd have to be more out in the open at the bonus that electric power would regen twice as fast.
However without sunlight it regens twice as slowly. costing time you could of been using to make a teleporter.
Also in genral uber useful for MVM where your always out in the sun.

Also the missles would be like posmon shots so it doesn't explode on inpack but can penratont people and it can't be reflected back so useful for MVM against giant pryos.
Also these new posmon style shots shots can drain some ubercharge/cloak a max of like 3% as it will shoot a TON of these shots like a normal sentry that fires rockets away freely.

Also the sentry will drain fully cloaked spys but will not target them unless there undisquised and uncloaked but if you use your wrangler to fish em out for you. now you got a dead spy.


Also the posmon shots will do less self damage as a slight bonus due to it not exploding however due to the same reason it wont launch you as far so useful for learning wrangler jumps.

Those are my personal ideas that I think are really good personally.
joshua squeak 16 May, 2014 @ 11:27am 
nice
Rand0m 16 May, 2014 @ 5:33pm 
agread
Cool Guy 17 May, 2014 @ 5:34am 
it could be batteries :D. "when the mornins gone and you ca go on batteries"
ErikVEVO 17 May, 2014 @ 1:10pm 
maybe it could have LED dispensers and LED teles
Narkah 17 May, 2014 @ 3:57pm 
Maybe just a reskin like the Pip-Boy? Thats all I really want out of a PDA, either that or as a wrench that, instead of hitting with, you hold up and act like you are "scanning" it in order to upgrade and repair it. Just a thought.
Rand0m 17 May, 2014 @ 5:44pm 
Originally posted by BG | Narkah:
Maybe just a reskin like the Pip-Boy? Thats all I really want out of a PDA, either that or as a wrench that, instead of hitting with, you hold up and act like you are "scanning" it in order to upgrade and repair it. Just a thought.

not quite shure how that would work, but its still a good idea
Shazbot 17 May, 2014 @ 6:06pm 
"Now that could change the engenneer gaming forever."

Actually, I could see this happening.

The existing status quo is that turrets are swapped out using the wrench [See: Gunslinger]. This makes the function of new PDA questionable, as sentry swapping is already covered and Valve considers Dispensers and Teleporters too vital to engineer gameplay to swap out.

But this whole "Electric Metal" (Let's just call it "Power" for now) could not only change the engineer completely, it could also be fairly balanced, and work with the existing Engineer weapons.

* Metal regenerates slowly over time.
* No metal from dispensers.
Hammd Bunger 18 May, 2014 @ 6:28pm 
Perhaps to make the teles unique maybe they cooldown a lot slower but you (and I mean a lot slower) but you can build 3 that go in a rotation that the engi chooses
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