Don't Starve Together

Don't Starve Together

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破损的发条战车  [developer] 28 Aug, 2021 @ 4:47am
English Introduction
Meteorite:
Code name: Steel
Craft information: exquisite material made by forging
Materials: Down Feather * 1, Moon rock * 1
Inspection information: Best produce from dwarf
Main use: Basic material for crafing various weapons

All-purpose tool:
Code name: tool
Craft information: Gotto have this if you are lazy & ♥♥♥♥♥♥ like me :)
Materials: Pick/axe * 8, Glommer's goop * 20, Glommer's wings * 5
Checking information: It's ridiculously useful
Main use: Chop, chisel, dig, hoe, hammer, bug net (there are some image mapping problems with hoe and bug net, which will not be solved for now due to lack of time)

Excalibur: Awakening
Code name: Awaken
Craft information: King Arthur's legendary weapon
Materials: Meteorite * 50, Stone * 500, Shadow atrium * 2
Inspection information: Legends never die
Main use: It has a level system. The initial level of excalibur is 1. When it reaches level 6, it will need to undergo the process of breakthrough before it can continues to level up. After this, it needs to undergo breakthrough every 10 levels. Overall there are four phases of breakthrough. There is a 50% chance to fail the breakthrough each time.
Breakthrough Material:
Phase 1: Bee Queen Crown
Phase 2: Trident
Phase 3: Black Knight (trinket), Black Rook (trinket), Black Bishop (trinket), Chilled lavae {All items need to be injected in the correct sequence. Most of the item only needs to be injected once (except chilled lavae)}
Phase 4: Enlightened Crown
The will be guidance provided in game for the above information.
Each attack has a 5% chance to cause 2.5 times of damage. Each breakthrough can unlock one skill from Excalibur: Darkness.
It has faster attack speed. The basic character speed is increased by 15% while holding the weapon. Each level-up increases 0.5 attack and 1% movement speed. At level 50, it has 65 attack and 1.5 times of normal movement speed. After the first breakthrough, it can unlock active skills.
Active skill: quickly jump to the target position, cause 88 points of damage to targets in a small radius of area with shaking screen effect

Excalibur: Darkness
Code name: Dark
Craft information: King Arthur's legendary dark weapon
Materials: Meteorite * 50, Bat bat * 5, Shadow thurible * 1
Inspection information: Legends are falling to the dark
Main use: Every time when Excalibur: Awaken breakthrough, it unlocks one skill from Excalibur: Darkness. These skills can only be triggered after five attacks. The initial skill level is 1.
Key skills:
Level 1: Every five attacks reduce the hunger of character by 2.
Level 2: When the character's sanity value is lower than 30%, sanity will be recovered by 1 every five attacks.
Level 3: Every five attacks reduce the health of character by 2 and cause 30 segments of bleeding damage to the enemy (2 points of health per segment which means 60 points of damage in total)
Level 4: Random summon a mob, 10% chance to summon one of shadow knight, shadow rook, shadow bishop, rockjaw and gnarwail. 1% chance to summon all three shadow pieces. (Want to have a guess if they will help you or not when they are summoned?)
Level 5: Deerclops' skill, randomly summon ice cones, cause 35 points of damage to the target within 1 radius of the ice cone, and freeze the enemy when triggered three times

Thor's hammer:
Code name: Quake
Craft information: Welcome Thor to the world of DST
Materials: Meteorite * 50, Morniing Star * 5, orange gem * 20
Inspection information: Justice always rules by justice
Main use:
Active skill: lift a heavy hammer and smash it at the target position, causing 50 points of damage to the target within the range. It also has a shaking screen effect.

Note:
Woodie's combat ability in Weremoose state is enhanced, his damage is doubled.
Aquisition of experience for weapon levelling system:
It takes 180 points of experience to upgrade 1 level
Enraged Klaus -- > 360
Misery Toadstool -- > 150
Dragonfly, Bee Queen, Crab King, Ancient Fuelweaver -- > 100
Klaus, Toadstool -- > 80
Three Shadow Pieces at Level 3 -- > 60
Moose, Antlion, Bearger, Deerclops, Malbatross, Ancient Guardian (all boss monsters) -- > 50
Big Monsters (such as Varg) -- > 10
Shadow Creature, Depths Worm, Other Reanimated Skeletons -- > 5
Other monsters -- > 0.1

Special thanks to Cheshire cat for the English translation of this mod
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Version update 1.1
Fixed the problem of special effect residue, sound effect when attacking in empty fist, game corrupt due to absence of attacking target
Fixed Klaus experience acquisition error
Three different game difficulties have been added, the craft materials and breakthrough materials of weapons have been comprehensively changed, and the difficulty of weapon upgrading has been reduced
The materials in the description are for the hardest level
Please report any bug which you encountered during the game. Send a log file with the error reported would be really helpful.
Last edited by 破损的发条战车; 30 Aug, 2021 @ 6:57am
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Showing 1-1 of 1 comments
柴菌猫 30 Aug, 2021 @ 7:01am 
FYI, the missing word from the description of All-purpose tool was supposed to be R E T A R D :)
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