Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't regard Wall Light as a well-written mod, so I wouldn't be surprised if they were both just doing something silly. that was rude, knock it off juan.
Thank you for the update! Much appreciated.
Unfortunately, I'm the bearer of additional bad news. It seems the updated RimFridge is running into the same issue:
"patching "RimFridge - CompToggleGlower" to count as a glower"
[HugsLib][ERR] LightsOut caused an exception during OnDefsLoaded: System.ArgumentException: You can only patch implemented methods/constructors. Patch the declared method virtual System.Boolean Verse.CompGlower::get_ShouldBeLitNow() instead.
at HarmonyLib.PatchProcessor.Patch () [0x00051] in <255414689d344b1385ae719f6cce8c55>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0
at LightsOut.Patches.ModCompatibility.ModCompatibilityManager.ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent comp) [0x00196] in <9e5bf7f15ce64976bfd50e7672f4ba70>:0
at LightsOut.Patches.ModCompatibility.ModCompatibilityManager.ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch patch) [0x000a4] in <9e5bf7f15ce64976bfd50e7672f4ba70>:0
at LightsOut.Patches.ModCompatibility.ModCompatibilityManager.LoadCompatibilityPatches () [0x00015] in <9e5bf7f15ce64976bfd50e7672f4ba70>:0
at LightsOut.Boilerplate.ModSettings.DefsLoaded () [0x00053] in <9e5bf7f15ce64976bfd50e7672f4ba70>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <4a46802aeab646ab99159f7eecb6b57e>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
at HarmonyLib.PatchProcessor.Patch () [0x00051] in <255414689d344b1385ae719f6cce8c55>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <255414689d344b1385ae719f6cce8c55>:0
at LightsOut.Patches.ModCompatibility.ModCompatibilityManager.ApplyPatchComponent (LightsOut.Patches.ModCompatibility.ICompatibilityPatchComponent comp) [0x00196] in <3c09a7f8315e4ecdad83fd7a39b6b891>:0
at LightsOut.Patches.ModCompatibility.ModCompatibilityManager.ApplyPatch (LightsOut.Patches.ModCompatibility.ICompatibilityPatch patch) [0x000a4] in <3c09a7f8315e4ecdad83fd7a39b6b891>:0
at LightsOut.Patches.ModCompatibility.ModCompatibilityManager.LoadCompatibilityPatches () [0x00015] in <3c09a7f8315e4ecdad83fd7a39b6b891>:0
at LightsOut.Boilerplate.ModSettings.DefsLoaded () [0x00053] in <3c09a7f8315e4ecdad83fd7a39b6b891>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <6685087a0fc048d49e61a2c7c1ed1aee>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
HugsLib.Utils.ModLogger:ReportException (System.Exception,string,bool,string)
HugsLib.HugsLibController:OnDefsLoaded ()
HugsLib.HugsLibController:LoadReloadInitialize ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
What version does it say in the log when my mod loads? Should be something like 2022.10.22.X.
Thank you! I definitely appreciate it!