Garry's Mod

Garry's Mod

NPC Daemon
Shaboing 15. maj 2024 kl. 14:48
Suggestion
Could you add a modifiable value that limits the maximum number of npcs? unless this is already a feature and im dumb
< >
Viser 1-7 af 7 kommentarer
sockpuppetclock  [udvikler] 15. maj 2024 kl. 14:52 
Per spawnpool: Spawnpool > Spawnpool Entity Limit
Per radius in spawnpool: Spawnpool > Radiuses > Radius Entity Limit
sockpuppetclock  [udvikler] 15. maj 2024 kl. 14:54 
there is also Squad > Map Max if you want to limit a specific squad
Shaboing 17. maj 2024 kl. 2:17 
Oprindeligt skrevet af sockpuppetclock:
Per spawnpool: Spawnpool > Spawnpool Entity Limit
Per radius in spawnpool: Spawnpool > Radiuses > Radius Entity Limit
I more of meant max total of all npcs since I use more than one spawnpool
Sidst redigeret af Shaboing; 17. maj 2024 kl. 2:18
sockpuppetclock  [udvikler] 17. maj 2024 kl. 13:16 
hmm, i guess i've never put that in? expect it to be added sooner than later
sockpuppetclock  [udvikler] 18. maj 2024 kl. 17:24 
added Spawn Radiuses & Limits > Total Entity Limit (npcd_spawn_limit)
Shaboing 21. maj 2024 kl. 0:51 
Oprindeligt skrevet af sockpuppetclock:
added Spawn Radiuses & Limits > Total Entity Limit (npcd_spawn_limit)
Tried using it and if the value is anything but -1 it just spams this error
[NPC Daemon] [NPC Daemon] [Coroutine "direct"] lua/sv_npcd_direct.lua:262: bad argument #1 to 'min' (number expected, got nil) 1. DoRoutine - lua/sv_npcd.lua:695 2. DoAllRoutines - lua/sv_npcd.lua:672 3. v - lua/sv_npcd.lua:409 4. unknown - lua/includes/modules/hook.lua:96
Sidst redigeret af Shaboing; 21. maj 2024 kl. 0:52
sockpuppetclock  [udvikler] 25. maj 2024 kl. 0:35 
sorry for the delay, it's fixed now
< >
Viser 1-7 af 7 kommentarer
Per side: 1530 50