Project Zomboid

Project Zomboid

Remastered Kitsune's Crossbow Mod
Double Rack Problem
While using any weapon that requires racking, when i press x it racks twice, seems to be a colliding problem in the scripts
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I was wondering where this issue had come from, some people said you can hold reload and use the menu and it will only rack once but I have not had a chance to test it yet.
.ver 24 ian. 2022 la 13:53 
I heard that it's because Kitsune's uses some proprietary reloading mechanic with the racking hotkey, which, for some reason, causes it to rack your weapon twice, but don't quote me on that. I don't think it's the Tobu's fault, but probably something held over from when it was remastered.
It can be avoided with the radial menu, but in the heat of the moment when you're being sieged down and your gun jams, it can be really deadly. If you really want to use the mod, just keep in mind you need to rack/clear jams with the radial menu.

As cool as going Daryl Dixon is in PZ, I can't really recommend using the mod until it's fixed. Hopefully this gets an update.
yeah we need a fix
star 7 aug. 2022 la 21:56 
There is a fix on steam workshop.
Tobu Akuma  [dezvoltator] 27 aug. 2022 la 4:24 
I hope I was able to fix it recently (I wasn't working alone on it this time - I do some more tests this weekend) Let me know if the problem still persist on your side.
Soklay 30 aug. 2022 la 19:24 
Sadly, definitely still having the problem. Have to unsubscribe for now, hope it gets fixed!
Blunty 23 ian. 2023 la 15:13 
still a problem to the day
Akasaya 7 iul. 2023 la 23:16 
the fix is
replace line
`
Events.OnWeaponSwingHitPoint.Remove(ISReloadWeaponAction.OnPressRackButton);
`
with
`
Events.OnPressRackButton.Remove(ISReloadWeaponAction.OnPressRackButton);
`
Postat inițial de Akasaya:
the fix is
replace line
`
Events.OnWeaponSwingHitPoint.Remove(ISReloadWeaponAction.OnPressRackButton);
`
with
`
Events.OnPressRackButton.Remove(ISReloadWeaponAction.OnPressRackButton);
`

------------------

Where is this line supposed to be ? I couldn't find anything similar in the scripts file.
I fixed it here
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