Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Nemeses don't seem smart enough to follow me further than any other zombie, nor notice me from any further away, and even though I have the box to make them invincible unchecked, the health bars and damage floaters from Combat Text are indicating they don't take any damage. I do have Night Sprinters as well, so maybe that's causing some kind of conflict, but I'm not sure.
A fair number of Nemeses still spawn with that mod installed nonetheless. However, I have yet to encounter a single Banshee, and I've looked in plenty of houses.
We got a problem on our server when Nemesis respawn every time when we reach the our place. We 'killed' him several times but he just disappeared to be appeared once again later. Nemesis bug should be fixed ASAP.
I was able to kill it eventually. After it disappeared and respawned 2-3 times.