Garry's Mod

Garry's Mod

gm_construct 13 beta
weird zombie ragdoll inside gmconst_beta 13 darkroom entrance?
i've been playing on this cool map for a while, i have decided to load in a save, to my expectation it was just a ♥♥♥♥♥♥♥ 3/10 server made of 1 ragdoll and an intelligence sign pointing towards the small hill near the beach area, i put the 1 ragdoll "which was a zombie ragdoll as the title explains" and now each time i reload map, it doesn't leave me alone, i also tried restarting the map too, can someone help?
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Showing 1-6 of 6 comments
fede p 29 Jul, 2022 @ 11:26am 
For some reason, props/ragdolls in the darkroom stay even when you exit the map. Try using the Remover tool.
Last edited by fede p; 29 Jul, 2022 @ 11:26am
i did, but when i restarted the map again it appeared again, how do i keep it to stop
SansAnimZ 29 Jul, 2022 @ 10:54pm 
Originally posted by naver:
i did, but when i restarted the map again it appeared again, how do i keep it to stop
you cant make it not appear, just delete the model and it wont appear again
Originally posted by SansAnimZ:
Originally posted by naver:
i did, but when i restarted the map again it appeared again, how do i keep it to stop
you cant make it not appear, just delete the model and it wont appear again
dude but it's a literal zombie model from hl2, if i ever want to spawn in a zombie npc or ever play a gm_construct save with the zombie npc it will ♥♥♥♥ out the game and make it die, are you stupid
panman 1 Aug, 2022 @ 10:18am 
cry about it
Originally posted by pan man:
cry about it
dude i literally don't care anymore each time i join gm_construct 13 beta i just delete it via remover tool
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Showing 1-6 of 6 comments
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