RimWorld

RimWorld

Medieval Overhaul
couldn't produce human leather with minimal mod configuration
i tried a clean re-installation of rimworld with medieval overhaul and his minimum mod requirement. to test the drop of human leather. and it did not drop so i took a look in some of the mod's file and found in the Add_Hide.xml :

<!-- Remove leather def from all animals -->
<li Class="PatchOperationRemove">
<xpath>Defs/ThingDef/race/leatherDef</xpath>
</li>

<!-- Add human leather def to fix human leather thoughts -->
<li Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="Human"]/race</xpath>
<value>
<leatherDef>Leather_Human</leatherDef>
</value>
</li>

<li Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="Human"]/statBases/LeatherAmount</xpath>
<value>
<LeatherAmount>0</LeatherAmount>
</value>
</li>

Originally posted by Add_Hide.xml:
<LeatherAmount>0</LeatherAmount>
i went to the vanilla file to check the original value of this line and found a :

<LeatherAmount>75</LeatherAmount>

so i change the 0amount to a 75amount and it did the job...

Sorry if i did something inconvenient here. I don't know the state of this "bug" is it recent? common? already resolve in next mod update? or not?
anyway i went through and thought sharing this might help...
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In all my years playing this game for thousands of hours, I have never once actually gone the "psycho cannibal" route, so I'd never have figured this out if I wasn't trying the Warhammer Dryads mod this time which requires human leather to make dryads. So I tried to butcher human prisoners...and I too got no human leather.

So I will add this fix to my copy. But +1 this bug. Fixy fixy? :)
BakeRcity 28 Oct, 2021 @ 1:47pm 
Is this gettin added soon? if not would love to see it added great mod
Last edited by BakeRcity; 28 Oct, 2021 @ 1:48pm
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