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If this gets added, I hope to see some new View model/World model animations for it, instead of the stupid Bat Animations for it, like the Scout actually jabs with his left/right fists according to which mouse button was pressed but uppercuts with his left/right on crits, still co-responding to which button was pressed.
And also, Valve, can we get a 4th Cosmetic Slot plz? :3
Or make it a HP on kill weapon that can overheal.
-25% slower firing speed
-20% damage vs buildings
-30% damage from melee sources while active
100% critical hit vs stunned players