Arma 3
Twilight Onslaught V1.1
Dorian23Grey  [developer] 30 Apr, 2014 @ 4:53am
Bug Reports
There you can post all about bugs and errors...
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Showing 1-4 of 4 comments
Dorian23Grey  [developer] 1 May, 2014 @ 4:00pm 
CURRENT STATE is Beta from now... Found some bugs... There will be fixed in future update)
Dorian23Grey  [developer] 10 May, 2014 @ 1:59pm 
MISSION UPDATED!

Version 1.1

Changelog:

- Fixed bug with Transport Helicopters and Planes respawn. Now they are will not respawn automatically and must be spawned manually by player through special SatPhones.
- Plankton added to the Sunken Plane task area.
- Fixed bug with player's backpack after HALO jump. Now backpack will be automatically deleted. Also added second type of HALO - jumping with red smoke trail for better visibility for other players.
Dorian23Grey  [developer] 11 May, 2014 @ 2:05pm 
HINT: You must run this mission from a multiplayer game menu, NOT from a Scenario menu! If you have 'no player selected' error then you doing wrong - run it as MP-gamemode, not an a singleplayer!
Viator 28 Mar, 2015 @ 2:08pm 
Not sure if it's a bug or not but when I was trying this out for a group of friends, we rolled the mortar position but it..never registered as finished?

I put explosives on each mortar, blew the enemy supply vehicles. Called in support on it, never cleared. I mean the mortars weren't firing, but the task it self never cleared?
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