Divinity: Original Sin 2

Divinity: Original Sin 2

Custom Damage Types
45fg45 10 Feb, 2022 @ 12:48pm
New surface type?
that possible or not?
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Showing 1-4 of 4 comments
Focus  [developer] 10 Feb, 2022 @ 3:42pm 
New surface types are not possible. You can create new surface templates in the editor and while these are functional, the amount of the surfaces in the game is hardcoded into the engine. So you would have to override a surface in the game if you wanted to make a new surface.
45fg45 11 Feb, 2022 @ 11:58am 
it's a pity
45fg45 26 Nov, 2023 @ 3:53am 
Is possible in theory bounded new custom surfaces types to default types, like default electric water [1)primary - water + 2) secondary - electricity] to water + luminary energy or not?
Last edited by 45fg45; 27 Nov, 2023 @ 1:21am
45fg45 27 Nov, 2023 @ 1:23am 
Is possible to add perk like effect to custom attribute like life steal from necromancy, stat bonus from polymorph or attribute with no magic school like damage reflection?
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