Project Zomboid

Project Zomboid

Blackwood
EPD 6. juli 2021 kl. 9:48
3
8
[TUTORIAL] Adding Map to EXISTING Save / Reload after UPDATE
So this "was' kinda forbidden knowledge, but as a father of 2 months daughter, i don't have time to start new game over and over and over again, after any kind of updates / new fixes of map mods.

Disclaimer #MYENGLISHISNOTVERYGOODLOOKING

Being myself a bit of a modder, but for personal use and i found (red about it, improved) method to add map to existing save or reload any "chunk" of map you wish for your save.

This works for:
- adding new part of map
- reloading after update's
- wiping out chunk of map (so you can AGAIN enter town like never before to loot again / or kill 3000 zombies)

TUTORIAL "ADD MAP" PART:
1. You need to start a new game (save) with all mods you have now + with new maps you wish to have - lets call it MAPSAVE
2. Once it loads, exit game, you are done here
3. Go to your save folder (i think for most is C:/USER/Zomboid/Saves/)
(your save is within one of the folder, i always play Sandbox so it is Sandbox for me)
4. BACKUP YOUR SAVE FOLDER - kinda usefull you know.
--------- Now the fun part ----------
5. Copy and overwrite file "map_ver.bin" from that MAPSAVE folder to your save

IF you didn't visit that part of map you are adding YOU ARE DONE, GOOD, FINISHED -> GO PLAY

However if you visited that "part of map" you need to RELOAD IT, here's tutorial:

TUTORIAL "WIPE PART OF MAP":
Warning: That part of map will be removed, cleansed, wiped out, nothing, nada. No bases, no loot, no vehicles and no zombies if you wish
It will LOAD again like you never visited it before.

1. Go to your save folder (you might backup it)
2. Remove map_XXX_YYYY.bin files that are dedicated to that part of map you want to remove
But how do I find which? There are several ways:
- Ask developer
- Spawn in that location and then check what are names in MAPSAVE folder
- Use minimap (there is GPS track at the bottom f.e. 8066-10662 which means it is in map_806_1066.bin file)

for BLACKWOOD mod those are files:
map_780_1050.bin to map_780_1080.bin (30 files)
map_781_1050.bin to map_781_1080.bin (30 files)
... etc etc
map_810_1050.bin to map_810_1080.bin

Total of 900 files.
3. DELETE THEM. ALL 900. (This will reload building)
4. DELETE chunk file for that part of map: chunkdata_26_35.bin (This will reload loot)
5. DELETE file zpop_26_35.bin (This will remove zombie info, so new spawn)

I know there are some who knew that.
But for others - I hope it will be helpfull.

EPD
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Vandanna 3. feb. 2022 kl. 13:57 
How to do this in MP? There's no map_ver.bin in the MP save folder.
BlowedUp 6. feb. 2022 kl. 18:49 
Thank you! Worked like a charm. :caster_wink:
WaPaKs 6. feb. 2022 kl. 22:46 
how for MP?
itsnotabug 26. feb. 2022 kl. 0:13 
Same Problem to me, how to do it in MP ? There is no map_ver.bin
smeg 18. mar. 2022 kl. 12:22 
Oprindeligt skrevet af BuTTerZeugZ:
Same Problem to me, how to do it in MP ? There is no map_ver.bin


Oprindeligt skrevet af Vandanna:
How to do this in MP? There's no map_ver.bin in the MP save folder.

go to the "save"_player folder, it's in there. don't forget to add it to the load order as well.
Remixedefied 20. juli 2023 kl. 13:34 
I just wanted to say Thank you for taking the time @EPD to share this with fellow users such as myself. I GREATLY appreciate this! :steamthis:
Sidst redigeret af Remixedefied; 20. juli 2023 kl. 13:35
ExVonica 15. aug. kl. 20:36 
Managed to fix this on an MP server where map broke and .bin files were not showing up even after re-download.
1. Create a SP world with just Blackwood and its dependencies.
2. Run around Blackwood, this will generate the map_xxxx_yyyy.bin s in your /saves folders
3. Once you've run around the town, close out the game.
4. Navigate to the save folders, typically in (youruser)/Zomboid/Saves/(whichever save its in)
5. In your server files navigate to server-data/Saves/Multiplayer/pzserver
6. Copy the files mentioned above (map_780_1050.bin to map_810_1080.bin, yes, its a lot) from your save into the server save
7. Save and restart your server
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