Team Fortress 2

Team Fortress 2

Mediterranean Mould
 This topic has been pinned, so it's probably important
Renim ☕  [developer] 21 Jun, 2021 @ 11:43am
Fixes/Suggestions?
Tell me what I can fix here :-)
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Showing 1-3 of 3 comments
Ryan "Chill" Foy 21 Jun, 2021 @ 6:31pm 
Well, it's not a question of fixing but this war paint makes me deeply angry. Recycling is very important but this is another layer of that concept, the primary pattern is great, it's amazing; heck i love it, more please! BUT the secondary, the jee-wiz gosh darn texas humpin' secondary, now that's another meme altogether. It's an in-game texture, i hate to say it, i hate to say, but it's most certainly true. I've made alot of war paints in my younger days and i know the strugle of spending days, weeks, months on a primary just to realise you're 2 patterns down a compatible war paint finish. But darn if this doesnt ruin it for me. I'm sure it isnt an issue and the whole thing look great, but as a long-time file fiddler this is a shame. I hate it for that, but i love it for the primary; please in the future, for the texture mongering minority, try to fiddle with the textures so that they're not recognizable. PS, shalewall001a if you were having doubts.
Renim ☕  [developer] 21 Jun, 2021 @ 7:36pm 
They do not overlap much except for the few squares near the center I sketched over to figure out how a wall texture like this is made[totally-not.a-sketchy.site]

I apologize for making it too similar but what I used was not just straight up use a texture from within TF2 itself. The texturing is entirely original outside of a those few blocked out basic shapes[totally-not.a-sketchy.site], because I had never even so much as attempted to make something like this before, I used shalewall001a as a reference because it was the type of stone wall I was imagining for this.
Last edited by Renim ☕; 21 Jun, 2021 @ 7:58pm
Ryan "Chill" Foy 21 Jun, 2021 @ 7:59pm 
Ah no it's fine, never said the contrary; just that the fact that such a detailed and well done primary has a "recycled" secondary is bewildering to me personally; the war paint looks great and that all that matters! I thank you very much for making such an effort to show us your production process in such detail; it truly is rare to have a craftman with such dedication as yourself, the community truly is blessed to have you in their ranks, if you will!

Also reusing official TF2 textures is fine, i just reflect deeply in yout warpaint, since i've seen myself many times spend countless days on a single pattern and then when i think it's finally perfect and game-worthy/valve quality i see myself with 2 to 5 extra patterns to make and feel like resorting to such techniques. If this is part of the original design then my apologies, if not then hang in there my friend, don't let the pressure get to you!
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