Project Zomboid
Subpar Survivors
New Bug
Randomly getting this bug
function: LoadSurvivor -- file: SuperSurvivorManager.lua line # 107
function: SuperSurvivorsLoadGridsquare -- file: SuperSurvivorsMod.lua line # 391

ERROR: General , 1627652396186> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: getGroupArea of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1627652396186> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: getGroupArea of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:38)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:88)
at zombie.iso.IsoChunk.doLoadGridsquare(IsoChunk.java:2926)
at zombie.iso.IsoChunkMap.update(IsoChunkMap.java:197)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5611)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoCell.update(IsoCell.java:5572)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:3175)
at zombie.util.lambda.Invokers$Params1$CallbackStackItem.run(Invokers.java:37)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.core.profiling.AbstractPerformanceProfileProbe.lambda$invokeAndMeasure$0(AbstractPerformanceProfileProbe.java:83)
at zombie.util.lambda.Stacks$Params3$CallbackStackItem.invoke(Stacks.java:230)
at zombie.util.lambda.Stacks$GenericStack.invokeAndRelease(Stacks.java:26)
at zombie.util.Lambda.capture(Lambda.java:130)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:81)
at zombie.iso.IsoWorld.update(IsoWorld.java:3113)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1612)
at zombie.gameStates.IngameState.update(IngameState.java:1319)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:101)
at zombie.GameWindow.logic(GameWindow.java:285)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:726)
at zombie.GameWindow.run_ez(GameWindow.java:642)
at zombie.GameWindow.mainThread(GameWindow.java:471)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1627652396187> -----------------------------------------
STACK TRACE
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Показване на 1-1 от 1 коментара
It looks like this happened as a result of a survivor assigned to guard abandoning your base because they were starving or thirsty. I'm going to disable base abandonment temporarily because it seems to be causing confusion since it's not communicated well.
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Показване на 1-1 от 1 коментара
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