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Dota balance changes:
1.) The shrines of patch 7.00 are returned
2.) So far, the game is on the map of the last patch, it will be changed soon
3.) Returned the ability to break wards and mines with the help of:
Tango, tango shared, quelling blade, iron talon, battle fury
4.) All items from the consumables section can now be placed in a neutral slot, as well as a level 1-2 rapier, level 1-2 gem, level 1-2 magick stick, Holy Locket, Iron brunch, orb of venom, blight stone , orb of corrosion, stout shield, poorman's shield, Aegis of immortal, cheese, aganim's blessing, wind lace, quelling blade, iron talon, refresher shard.
5.) Redesigned the backpack, now the items in the backpack recharge at the same speed as in the regular slots, dragging items from the backpack does not impose a penalty cooldown
6.) The following old items are returned
iron talon, stout shield, poor man's shield, necronomicon 1-3,
ring of aquila (now a regular trade item again), diffusal blade 2, royal jelly (The rest of the forest items will be returned in the next patch)
7.) Changed Gem of true sight, now the owner of the gem gets a flying vision of 300 units identical to the view of the dropped gem.
8.) Changed Bloodstone, now if you use an active ability on the ground, the hero commits suicide, when you double-click, the ability will exchange mana for health, several Bloodstones now work together
9.) Returned the old Vengeful Spirit passive which creates illusions like Reflection Terrorblade
Illusion Damage Dealt: 100%
illusion duration 6 sec
10.) Invis Riki is no longer an ultimate but a regular ability
11.) The old Dazzle ult is returned in the shard
12.) Returned old Drow Ranger passive in aghanim
Ranged Creep Bonus: 30s
Ranged damage bonus 38%
13.) Returned old Razor passive
Deals damage to all enemies around
60/80/100/120%
14.) Pudge is now denied using Rot
15.) Abbadon can now be denied using Mist Coil
16.) Increased duration of Gubble up Snapfire to 15 seconds
17.) Returned part of the old skill Chen, Test of Faith in shard
Min Damage: 50/100/150/200
Max Damage: 100/200/300/400
18.) Jinada Bounty Hunter Deals Critical Damage Again
150% / 175% / 200% / 225%
19.) Track Bounty Hunter again allows you to look through the eyes of the enemy
20.) Bloodseeker brought back old Bloodrage
21.) Omniknight returned repel
Duration: 6/8/10/12
Cooldown: 14
manacost: 50
Works as invulnerability to magic
Gives 100% magic resistance for the entire duration
Dispellable by normal dispell
Heal can be thrown into the repel
22.) Necrophos passive again deals damage to ancient creeps and Roshan (Roshan aggravates when he takes damage from it) damage type changed from magic to pure
23.) Aeon Disc can now be turned off so it doesn't go into cooldown when not needed.
24.) Returned the spawn of two runes at 40 minutes
22.) Royal Jelly now has one charge that affects the hero it is applied to
when this hero is alive, all heroes on the map receive one unit of hp per second and half a unit of mana per second
(Well, like ulta cemki in general)
25.) Added a second level of gem that allows you to distinguish illusions from the original recipe costs 900 gold
26.) Added second level rapier
(made from a rapier, a second level gem and a recipe, the recipe costs 1000 gold) The resulting rapier combines two items, cannot be disassembled (If the gem has been improved, the rapier will also distinguish between illusions)
27.) Aghanim shard can be bought from zero minute in both modes
28.) Iron coupon is combined with a regular ax and battlefury (they both have a passive ability kwel, in fact, these are two hatchets that work with each other)
29.) Rings are again conditionally transferable, they can be transferred to an ally and they will work for them as neutral items, for example, or as bottle, dastas, wards, smokey, gem. List of conditionally transferable rings: Ring of Regen, Ring of Tarrasque, Sage's Mask, Ring of Health, Void Stone and Perseverance
30.) Helm of dominator is now tied not to the hero but to the item, that is, if you buy two helm of dominator, then you can subdue two creeps of each with your dominator, it works on both levels of the dominator. Changed recipe for Helm of dominator, builds again from Morbid Mask for 900 gold. Helm of dominator level 1 and 2 now give
15% and 25% physical vampirism.
31.) Reconsideration of the dome of the entrance, now all the damage done in the dome is postponed until the end of the chronosphere, can be blocked by the aion disk, the cross of the dazzle, the magic lamp, and be postponed again if the chronosphere or ult of the oracle is reapplied, knock down the flag, enter inside the dome will not be able, only to clear it by purification, just like any ally of the void can be under the flag in the dome.
32.) Regeneration rune acts like a flask
33.) Returned the spawn of two books at 10 minutes, the cooldown of books 5 minutes, cannot be refreshed by a tinker, but can be reduced by talents and abilities, such as dazzle's ultimate. Temporarily the book takes up a teleport slot
34.) Teleport costs 50 gold can be placed in regular slots or transferred to an ally. In the next updates, the item can be placed in the teleport slot.
35.) Phantom Lancer returned to Doppelwalk
Duration of invisibility 8 sec
Illusion duration 20 sec
Cooldown 30/25/20/15
36.) The bonus to the experience of the bounty runes is returned 50 XP + 5 / Min, the first runes give 60 exp, the frequency of the runes is increased, the runes spawn every two minutes.
37.) Troll Warlord Returns Battle Trance
Attack speed bonus 60/120/180
Duration 5 seconds
Cooldown: 35
38.) The old revival of Roshan is returned 7 minutes after death.
39.) Added Diffusal blade 2 works like old diffusa, summoned units take 10000 damage. On cast, applies basic cleansing and slows for 4 seconds. Can be applied to oneself. Has 8 charges.
40.) Changed Trusty Shovel, now it can again drop 2 teleporters in addition to everything that can be dropped from it now.
41.) Tango (shared) no longer disappears after 40 seconds
42.) Replaced regular buildings on the base with an older model.
43.) Added rapier of the second level has all the bonuses of the second level gem, plus it has true strike from the attack of this rapier it is impossible to dodge exceptions (Backtrack, mes from the low-round on buildings)
1.) Added screenshots to the custom, showing what the custom is changing.
2.) Necrophos: added the ability to disable passive so as not to trigger Roshan in the Roshpit and not to unmask himself in invisibility.
3.) Necrophos: Ultimate now prohibits buyback with aghanim
4.) Treant protector returned the old active Nature's Guise, which allows you to apply invisibility to allies, to get you need to buy an aghanim shard
5.) Bane: Returned old infibl which reduces effect resistance
6.) Added switchable aegis
7.) Riki: Added toggle passive when invisibility is off does not work. (Can be used for stacks, creep pool and much more, where you need to see the hero)
8.) Techies: The shard now additionally allows the placement of Proximity Mines at one point
9.) Techies: Proximity Mines damage changed to physical.
10.) Bonuses from attributes returned:
Strength 1 unit = 20 health
0.71% health regeneration
0.15% Status Resistance
Agility 1 unit = 0.17 to armor
1 to attack speed
0.06% movement speed
Intelligence 1 unit = 12 to mana
2% Mana Regen
0.07% increased spell damage
0.15% Magic Resistance
11.) Wraith King: added the ability to disable the ult so as not to respawn
12.) Wraith King: Shard crits can now subtract HP as a percentage
13.) Now the third Roshan drops a random neutral item of a random shooting range.
14.) Keeper of the light: The old aghanim is returned, now gives the hero unobstructed flying vision during the day, makes the ult infinite
15.) Keeper of the light: Mana leak returned instead of solar bind
1.) Returned the camp of the ancient creeps "Satyr"
2.) Satyrs have been reworked so that the AoE skill that hits the ground, which reduces armor and deals damage, is applied according to the same rules that a centaur stomps from a small camp.
(Only when there are 3 or more units nearby)
3.) Lifestealer: Added bonus from buying Aghanim's Scepter and returned the ability Assimilate
4.) Fixed a bug in the last patch, in which a bonus to magic damage per intelligence unit was not added.
0.07% increased spell damage
5.) Lich: Ice Spire, added a new feature to the skill: Now the hero sacrifices an allied creep and gains mana proportional to the victim's current health.
Mana proportional to health: 100%
The skill works according to the same principles as the Lich Sacrifice used to work, but only if it was applied to a creep, an icicle can also be thrown on bare ground.
6.) Lich: Changed Chain frost. Now does not damage ancient creeps, and with the right talent, the ult will bounce off them forever.
7.) Lich: Added additional bonus from Aghanim's Shard. Returning the old Ice armor
Cast Range: 1000
Additional armor: 10
Health regeneration bonus: 0 (With the talent +30 regeneration)
Movement Speed Slow: 32%
Attack Speed Slow: 32
Armor Duration: 40
Slow Duration: 2
Cooldown: 5 seconds
Mana cost: 50
8.) Fixed bugs of the boiler and VC of the last custom patch.
9.) Keeper Of The Light: Mana leak has been restored to work properly. The skill again burns out mana as a percentage of the maximum mana and not of the current one. Stuns again when you reach zero mana and always stuns units without mana right away.
10.) Zeus: The Nimbus can now target targets as a Ward Doctor.
11.) Fixed the icons of the campsites on the minimap that broke during the addition of new camps.
12.) Added a new item Town portal scroll (shared), identical to the regular Town portal scroll, except that it is placed not in the teleport slot, but in a regular slot and can be easily transferred to an ally. Has a slightly different icon than the original teleport. It is such a teleport that falls from the shovel, it is such a teleport in the amount of three pieces that is given at the beginning of the game. It was added for the reason that with the addition of a teleport slot, the teleport itself stopped giving all its best, and lost its support component on the lane, when you could ask your support to give you a teleport so that you could participate in a gank on another lane, for example. The usual teleport has not gone anywhere and it is also in place and it can also be bought, it has a standard icon.
13.) The custom minimap is now working properly and is no different in appearance from the same minimap in the usual Dota of the current patch.
14.) Boots of travel, the active ability of boots has been returned, which allows you to teleport (At the moment, as well as with a regular teleport, it will soon be fixed) Does not share the cooldown with Town portal scroll and Town portal scroll (shared). That allows you to fly to the desired point and instantly fly away from there. Due to the new feature Boots of travel, a bonus has been removed that allows you to never spend teleport charges.
15.) Bottle: due to the inability to solve a bug with duplicate runes,
Bottle can no longer be placed in a neutral item slot
16.) Added the ability to take any neutral item every two minutes (the cooldown hangs on the player, not on the team) after 67 minutes in the allpick and 60 minutes in the turbo. (Until the side shop is added, you can get an item at any point on the map, after adding the side shop only within the radius of the side shop purchase)
17.) Added a combat courier that can use normal and neutral items. It is called Ice Frog, cannot place wards, is given to all players at the beginning of the game, has the same speed and health as a level 30 courier, while it does not have any abilities, including standard courier ones.
18.) The following neutral items have been returned: Clumsy Net, overflowing elexir, Craggy Coat, Fusion Rune, Greater Faerie Fire, Havoc Hammer, Helm of the Undying, Magic Lamp, Mango Tree, Phoenix Ash, Prince's Knife, Repair Kit, Third Eye, Tome of Aghanim, Vampire Fangs, Witless Shako, Woodland Striders, Trident
19.) Returned and slightly changed item: Banana, currently costs 50 gold and can be eaten once to get +4 to all attributes forever. In the future, it is planned to make it either a drop from the forest, or a drop from a broken mango tree.
20.) New item: Cheerful Courier. Has the Animal Courer icon costs 350 gold, allows you to summon a unit "Merry Courier" the unit is not a courier, does not have any courier abilities, but has a standard courier model, and the usual courier speed. If one of the purchased cheerful couriers dies, all will die at once like mipo clones. The reward for killing the Merry Courier is 5 gold.
21.) Crystal Maiden: Magic resistance returned from aura
4% / 6% / 8% / 10%
22.) Sniper: Shrapnel again deals 33% damage from the skill to buildings.
23.) Repair Kit: Now, when applied to the tower, the tower starts hitting 5 additional targets, as it was before.
24.) Diffusal Blade 2 has been renamed Kaden's Blade, now instead of the old values of mana burnout, it burns out 9% of mana per hit. Also added new lore descriptions of the item. The item icon has also been updated to match it.
This blade was forged in the Dragon Fortress for Kaiden himself. The famous dragon knight had a saying: "The bigger you are, the harder this thing hits."
Illusions only burn 1.5% mana per hit.
25.) New item: Banana: A consumable item. When applied to self, it gives +4 to all attributes forever. In the future, it is planned as an item falling from a broken mango tree. Or as a dropped neutral item from a new planned forest creep.
1.) Made the transition to the map of patch 7.29
2.) Changed the bases of the forces of light and darkness, added a second high ground,
shooting range 4 towers are placed a little further than before,
when entering this high ground, you will receive damage from the tower almost at any point. and your inviz will be revealed almost everywhere. And the defenders will stand under the aura of regeneration from the tower next to the shrine.
3 shrines on the new upper high ground, two on the regular high ground
3.) Changed the location of trees on the bases of the forces of light and darkness. Now, when entering each high ground on either side of the line, you will be greeted by a wall of trees, which hides the defenders on both high grounds, as well as a passage through the trees, which can be accessed directly at the exit from the fountain, in order to get to the low ground no need to go out through a regular staircase, the hidden path has a staircase on either side of each base.
4.) The side shop has been returned with items that were in it for a long time.
5.) Now in the side shop you can not only buy items that have always been sold there, but also get forest items that did not drop out to you during the game at 60 minutes in turbo and at 67 minutes in allpick. The cooldown of taking a forest item is 2 minutes and is tied personally to the hero, and not to the whole team.
6.) Added one more camp for forest creeps in a large forest, it replaced the camp closest to the shooting range on the top and on the boat, for both teams.
7.) Forest creeps now spawn for the first time at 0:30 seconds further, creeps spawn as usual at 1:00, 2:00, 3:00 4:00 and so on.
8.) Shriines changed. No longer have a 5 minute cooldown at the start of the game. As if they had just been used. At the beginning of the game, the shriines are immediately ready for use. The actual cooldown of using shriines has not been changed. It is still 5 minutes long.
9.) Town portal scroll and Town portal scroll (Shared) have been changed. They no longer have a 90 second cooldown at the start of the game, and can be used immediately. The teleport cooldown itself has not been changed. He stayed the same.
10.) Returned the Tarasque ring (previously we just forgot to add it)
11.) Changed recipes for holi loket and tarasca, added a tarasque ring and removed the parts that replaced it.
12.) Returned lore descriptions and descriptions for all affected skills
13.) Added support for English.
14.) Fixed some problems with the new shop of neutral items. When you start a lobby with cheats, you can immediately take items in the store.
15.) The design of the Hood has been changed. Removed unnecessary decorative elements of the hood. Some elements have been replaced with more transparent ones (This is not the final hood yet, it is planned to refine the view of the lower right part of the hood responsible for the shop in future patches)
16.) Spell Prism: The ability to duplicate non-multiplied spells has been returned.
17.) Sobi Mask: Mana regeneration increased to 1 unit.
18.) Woodland Striders: The life of planted trees is restored to their previous value: 60 seconds
19.) Ice Frog added courier skills, although some of them still do not work correctly, this will be fixed in the next patches.
20.) Ice Frog no longer takes magic damage from spells.
21.) Keeper Of The Light: + 15 Ultimate Talent changed to Mana Leak Stun Duration.
22.) All towers have been replaced with towers of the latest 2017 level.
23.) Corresponding talents have been added to the modified abilities.
24.) Tier 4 towers now have 3 HP per second regeneration.
25.) Razor: Fixed a bug due to which the passive would deal damage in the area even after the death of the Razor.
26.) Razor: Fixed incorrect work of passive due to which the passive triggered on cooldown instead of triggering as soon as the enemy appears in the radius of destruction.
27.) Omniknight: Fixed the inability to throw a repel on the enemy to dispel a useful effect, or for example to attack him during the ult of the naga siren.
28.) Pudge: Fixed a rare situation in which the Rot sound remained after death.
29.) Roshan: Fixed the roshpit in the new map, again the courier can see in the roshpit.
30.) Roshan: Fixed cases where Roshan attacks a courier that flies past him.
31.) Aegis of immortal: Fixed a bug due to which Roshan would drop a regular aegis instead of a modified one.
32.) Lich: Fixed sound when Ice Spire is applied to an allied unit, added deny sound, added exclamation mark, unit is considered to be denied.
33.) Royal Jelly: Fixed a bug due to which the Royal Jelly icon was not visible in the buffs applied to the hero.
34.) Craggy Coat: Fixed item description.
35.) Stout Shield: fixed cost from 100 gold to 200 gold.
36.) Dazzle: Fixed incorrect work of Weave, now the skill gives flying vision instead of ground. The skill also makes a corresponding sound.
37.) Added allowed denier icon above wards in creepspawn.
1.) Removed invulnerability tier one towers before the start of the game. Now you can safely start pushing them before the start of the game
2.) Fixed a bug due to which players could purchase before the start of the game and lose all their gold. Now, before the start of the game, no one can buy, this phase of the game is simply skipped and you can buy at the base. For balance, added a 3 second time dilation so that you can buy yourself something quickly and join the match.
1.) Fixed impassable terrain, near the base of the forces of light to mid.
2.) On the bottom lane of the base of the forces of light, removed the tree that prevents the passage between the swordsmen's barracks and the trees that hide the defenders when capturing the base.
3.) The towers of the light forces were replaced back with the standard towers of the forces of light, the towers of the forces of darkness still remained the towers of 2017 of the last level.
4.) The Merry Courier no longer interferes with the passage of other units
5.) At the beginning of the game, 3 teleports are issued again.
6.) Runes of Bounty again give 3 charges of the bottle.
1.) Added new ZXC mode
In all its essence, it is no different from ALL PICK, except that you can pick the same heroes. Up to 10 identical heroes. For both teams.
2.) Added English localization for all aspects of the game affected by the custom.
3.) Added localization of the custom description for all languages available in the incentive.
4.) Ice frog can now pick up runes by replenishing the bottle.
1.) Courier Merry and Icefrog no longer bans creep spawns in the forest
2.) A bug has been fixed in the lore of the Kaden's Blade item. Now Kaden is not a "dragon knight", but a "dragon knight"
3.) Fixed a bug due to which, when throwing out the iron coupon recipe, there is no model, because of which it cannot be picked up.
4.) Royal jelly now only has one modifier icon instead of two.
5.) Rapier of the second level renamed to Atma Weapon
New lore description for the tier 2 rapier
The Atma Weapon is a powerful relic that remains a tribute to the three goddesses. She gives the wearer the power of divine sight, the power of divine power, and the power of divine accuracy.
Oh wait, there is a lock on the handle that prevents me from holding it. Oh..
6.) The Atma Weapon recipe has been changed, now instead of the 1000 gold recipe, javelin for 1100 is used (Changed to match the True Strike ability as in the old MCB)
7.) Overflowing Elixir changed item tier from 1 to 3
8.) Banana now drops from the first two Roshans. Selling price 250 gold. The price is respectively 500 gold (But you cannot buy it, like cheese with a refresher shard)
9.) Banana, description added:
For decades, monkey king admirers have joked that a good banana can guide a warrior through fire and water. Now, due to the strange fusion of mystical energies, the banana is endowed with the ability to once comprehensively strengthen the one who eats it, and the old adage turned out to be true.
10.) Added the ability to end the game by writing the phrase GG as in the captain's fashion. If nobody cancels the countdown, the game will end with the defeat of the team that wrote GG.
1.) Added new optional Turbo mode
For allpick and for zxc.
It can be selected by the host at the beginning of the game by clicking on the desired button during the loading of the players.
Doubled gold.
Experience doubled.
The towers are weakened.
2.) Lich fixed a bug due to which the ult of the lich did not inflict damage only on golems, and not on any enshants.
3.) The interface design has been changed. Now all interface elements except for the shop are transparent, and do not obstruct the view, if possible.
4.) Fixed minimap in zxc mode, so far replaced with a technical minimap, in the next patch it will be replaced with an actual simplified minimap.
5.) Crown removed from the side shop (Due to the fact that it was never there and was added there by mistake)
6.) Fixed the inability to see all relevant items in the side shop, in order to see all the sold items, switch the display style of items in the shop, from the old to the new.
1.) Added a new miniboss Mo'rokai.
Spawns at two standard ancient creep spawn points in small forests on both sides.
Ancient creep custom spawn points remain the same as they were.
2.) The following items drop from Mo'rokai:
Moon shard always drops (Will be renamed in the future due to coincidence with moonshard)
Also, one of three books always drops out, which increases one of the hero's attributes by 3 units.
A list of the rest of the new neutral items dropped from the mokok:
creed of omniscience
oblivions locket
paw of lucius
ogre seal totem
pelt of the old wolf
winter embrace
bear cloak
ice dragon maw
precious egg
longclaws amulet
ambient sorcery
bogduggs baldric
bogduggs lucky femur
gravel foot
craggy coat
sign of the arachnid
bogduggs cudgel
Lifestone (Not dropped yet, but will be in the next patches)
unhallowed icon
preserved skull
Stonework Pendant (Not dropped yet, but will be in the next patches)
guardian shell
corrupting blade
amorphotic shell
watchers gaze
treads of ermacor
slippers of the abyss
wand of the brine
carapace of qaldin
glimmerdark shield
rhyziks eye "
dredged trident
the caustic finale
Added new items:
3.) Creed Of Omniscience:
Experience bonus: 15%
4.) Oblivions Locket:
+5 to all attributes
Become ethereal, immune to physical damage, but instead take 50% more magic damage for 1 second.
Max. Channel Time: 1
Magic Resist Reduction: 50%
cooldown: 10 seconds
5.) Paw Of Lucius:
Attacks have a 40% chance to cast Rupture.
Chance: 40%
Distance to Damage: 40%
Duration: 5
+10 to Strength
+20 attack speed
6.) Ogre Seal Totem:
Flop like an ogre seal, dealing 400 damage and stunning for 2 seconds each time you bounce.
Cast Animation: 0.3 + 0
Cast Range: 1000
Slat Radius: 275
Slip Distance: 400
Number of flip flops: 2
Initial delay: 0.5
Flop Damage: 250
Stun Duration: 1
+8 strength
+200 health
7.) Pelt Of The Old Wolf:
+5 to armor
+ 15% to evasion
+35 movement speed
8.) Winter Embrace:
Attack and movement speed from physical attacks is reduced by 3 seconds.
Movement Speed Slow: 30%
Attack Speed Slow: 30
Slow Duration: 3
+12 to intelligence
+4 to armor
9.) Bear Cloak:
Grants 10% additional magic resistance to nearby allies.
Radius: 900
Magic Resistance Bonus: 10%
+ 25% Magic Resistance
10.) Ice Dragon maw:
Your attacks have a 25% chance to freeze the target for 2 seconds.
Proc Chance: 25%
Duration: 2
+20 attack damage
+100 to attack range
11.) Precious Egg:
If the attack deals fatal damage, it has a 33% chance to leave the owner 1 health.
Proc Chance: 33%
+7 to all attributes
12.) longclaws amulet:
The percentage of damage dealt by abilities is returned to the caster in the form of health.
Spell Lifesteal: 4%
Reduces cooldown and mana cost for all abilities and items.
Cooldown reduction: 8%
Mana Cost Reduction: 8%
13.) Ambient Sorcery:
Reduces magic resistance of nearby units by 15%.
Radius: 900
Magic Resistance Reduction: 15%
+ 10 to intelligence
14.) Bogduggs Baldric:
+10 to armor
Reduces the duration of most of the control on the hero, instead of the speed of movement.
Decrease Control: 50%
Self Movement Speed Slow: 30%
15.) Bogduggs Lucky Femur:
-5 to intelligence
-200 to mana
+10 mana regen
After using the ability, it has a 25% chance to instantly recover.
Chance: 25%
16.) Gravel Foot:
Damage Blocked: 25
+8 to all attributes
+8 health regen
+50 movement speed
17.) Craggy Coat (soon to be renamed to Rocky Coat):
When the wearer takes damage, there is a 25% chance to respond with a thrown boulder that deals 125 and stuns for 0.6 seconds.
Proc Chance: 25%
Boulder Damage: 125
Boulder Stun Duration: 0.6
+20 Strength
+10 to armor
18.) Sign Of The Arachnid:
+15 to Dexterity
Allies gain bonus movement and attack speed.
Radius: 900
Movement Speed Bonus: 20%
Attack Speed Bonus: 20
19.) Bogduggs Cudgel:
Melee units only - Attack speed is halved, but attacks deal 250 area damage around the target and stun for 1 second
Radius: 250
Self attack speed reduction: 50%
Stun Duration: 1
+20 Strength
+20 damage
20.) Unhallowed Icon:
Allies receive a bonus to health regeneration. When any unit affected by the Unhallowed Icon attacks, 20% of the damage dealt is sneaked as life and distributed among everyone under the influence of the aura.
Radius: 900
Associated Lifesteal: 20%
Health Regeneration Bonus: 10
+15 to Strength
21.) Preserved Skull:
Allies gain bonus mana regeneration and cooldown reduction.
Radius: 900
Cooldown reduction: 10%
Mana Regen Bonus: 5
+15 to Intelligence
22.) Guardian Shell:
Immune to Slow and Root effects.
Deceleration reduction: 100%
Root reduction: 100%
+15 to armor
+ 40 %% to magic resistance
23.) Violet Blade:
Your attacks reduce the target's armor by 14 for 15 seconds.
Armor reduction: 14
Duration: 15
+80 Damage
24.) Amorphotic Shell:
When you take an attack over 25 damage, you have 20% to summon a friendly amoebit for 20 seconds.
Proc Chance: 20%
Minimum Damage Threshold: 25
Number of amoebas: 1
Amoeba Duration: 20
+30 Strength
+10 to dexterity
+20 to intelligence
25.) Watchers Gaze:
Enemies in a cone in front of the hero turn to stone and take additional physical damage.
Max. range:?
Attack Damage Amplification: 50%
Petrification Duration: 4
+20 Strength
+20 to dexterity
+20 to intelligence
26.) Treads Of Ermacor:
+10 to Strength
+10 to dexterity
+10 to intelligence
+65 movement speed
+40 attack speed
27.) Slippers Of The Abyss:
Increase your movement speed by 200 for 4 seconds.
Add. Movement Speed: 200
Duration: 4
+15 to Strength
+15 to Dexterity
+90 movement speed
+100 attack speed
28.) Wand Of The Brine:
Places a friendly unit in a protective healing bubble for 3 seconds.
Cast Animation: 0.2 + 0
Cast Range: 700
Heal Interval: 0.5
Heal Per Interval: 150
Duration: 3
+50 Intelligence
+ 250% increased mana regeneration
29.) Carapace Of Qaldin:
All available mana and health are doubled, and part of the damage received is returned to the attacker.
Health and Mana Regeneration Bonus: 100%
Damage Returned: 33%
+750 health
+750 to mana
30.) Glimmerdark Shield:
Gain immunity to physical damage, but receive + 100% magic damage. Lasts 6 seconds.
Cast Animation: 0 + 0
Magic Resistance Reduction: 100%
Duration: 6
cooldown 30 seconds
+20 to all attributes
+80 health regen
+40 to armor
31.) Rhyziks Eye:
Increases all damage dealt and decreases all damage taken by the owner.
Damage Taken Reduction: 15%
Damage Amplification: 15%
+15 to Strength
+15 to Dexterity
+15 to Intelligence
+15 health regeneration
+15 mana regen
32.) Siltbreaker's Dredged Trident:
Gives each attack a 35% chance to deal 350% additional damage.
Proc Chance: 35%
Critical Damage: 350%
+160 attack damage
33.) The Caustic Finale:
The artifact reduces the armor of your target by a percentage. This effect stacks up to 5 times. If the target dies under this effect, it will explode, dealing area damage.
Damage Radius: 300
Damage: 300
Max. savings: 5
Reduced Armor Per Accumulation: 5%
Stack duration: 3
+150 Damage
+35 attack speed
34.) Book of Agility
When reading, it gives a constant increase to dexterity, does not have a limit on the number of books read and received increases.
+3 to dexterity
35.) Book of Intelligence
When reading, it gives a constant increase in intelligence, does not have a limit on the number of books read and received increases.
+3 to intelligence
36.) Book of Strength
When reading, it gives a constant increase in strength, does not have a limit on the number of books read and received increases.
+3 to strength
37.) Moon shard (Will be renamed soon due to naming conflict with Moon shard)
Gives the same bonuses as coals from the Hostile event
Upon receiving three charges of a fragment of the moon, the hero begins to strike with electricity around him, causing damage to everyone around.
This is a constant increase. And it drops out at death.
1.) Now the ZXC mode has been moved to the optional modes that the host selects already inside the game before it starts. It's called "Select the same heroes" (There are two such modes now optional at the start of the game, turbo and zxc. They can be selected together, if, for example, you want to get experience and gold faster on the same heroes)
2.) Fixed a bug due to which in the side shop it was possible to buy items that drop from Mo'rokai
3.) Now Mo'rokai spawns like Roshan before the game starts and not 5 minutes after the start of the game.
4.) Mo'rokai now has Roshan skills
5.) Mo'rokai now has an animation of meteor falling from the sky
6.) Now Mo'rokai has its own Roshpit (So far, no walls on the sides)
7.) Now items that drop from Mo'rokai are considered neutral and can be freely transferred to allies and sent to the fountain. They can also be placed in the slot for a neutral item.
8.) Now Mo'rokai always has a moon shard in his inventory because it always drops from him.
9.) The modifier of the moon shard now has an icon in the status bar
10.) When three charges of a fragment of the moon are accumulated around the hero, lightning now begins to appear that hit a random enemy as in the event hostility.
11.) Laughing Courier renamed to Laughing Penguin
12.) The model of the cheerful courier is changed to the model of a penguin
13.) The penguin model is enlarged 3 times
14.) The figure displayed above the hero's hp bar with charges of moon fragments has been removed.
15.) Fixed not working portrait of the Jolly Penguin
16.) Fixed a bug due to which Amorphotic Shell did not spawn amoebitis when taking damage.
17.) Now Mo'rokai, spawning five minutes after his death in his roshpit, kills all neutral creeps that are in it
18.) Fixed not working portrait of Aisfrog
1.) Changed titles of books and now they give 5 agility. Lore descriptions of books are also added. They are now called Tome instead of Book.
2.) Fixed Boots of Travel. Now, if you click past a unit, teleportation occurs to the nearest unit or building to the pressed point, and not just to the nearest building.
3.) Fixed description of Boots of Travel
4.) The portrait has been changed now what is behind it is visible through it, but the opacity is not high, the portrait is more visible than not visible.
5.) Completely reworked the menu for buying neutral items in the side shop. Now there are divisions into neutral items, treasures of the dark and boats with runes. All this can now be purchased there.
6.) Added hidden items and new items from patches
Bear cloak
Wearer's Magic Resist 25%
Magic Resist Aura: 10%
Violet Blade
+80 Damage
Attacks reduce enemy armor by 14.
Effect duration 15 sec.
AMORPHOTIC SHELL
Any attack over 25 damage has a chance to spawn a friendly amoeba that lasts 20 seconds. This is a pretty strong creep.
+30 Strength
+20 to intelligence
+10 to dexterity
Dimensional doorway
Instantly teleports anywhere on the map
3 charges.
Cooldown 90 seconds.
Horizon
Blinks and stuns like an old improved basher.
Only blinks a blink dagger from a range.
Cooldown 10 sec.
Greater mango
The hero commits suicide and learns all the talents while using the subject.
Satchel
5 to all attributes
+ 15% to experience gained
Star mace
+ 10% movement speed
+1 mana regen
+ 20% Melee Cleave Damage.
Wizard glass
+ 10% Debuff Duration
-8% Spell Cooldown
Active ability
deals 125 damage in a radius of 700 damage. Two random enemy targets. CD 15 sec.
Ancient perseverance
+10 damage
+7 health regeneration
+ 50% mana regen
Oakheart
+15 to Strength
Active:
throws a flask on an ally, which lasts 2 seconds longer and restores 80 hp more than normal. That is, 480 hp restores. CD 18 sec. Flask disperses in the same way as usual.
Warhammer
+10 to Strength
Active:
-3 armor for six seconds and 75 damage
Cooldown 20 sec.
Gloves of Travel
Makes an endless TP scroll and reduces CD as well as travel
+20 attack speed
Venom gland
Bonus to base attribute 10 units.
Reduced Resist to Effects 10%
Damage per Second 25
Decrease in healing and recovery 25%
Gladiator helm
If the hero is damaged, he receives the following bonuses for 7 seconds:
+18 Damage
+5 to armor
+15 movement speed
Shadow of vengeances
+500 HP
+ 20% to returned damage
passive:
Posthumously creates an illusion similar to that of a wenga that casts an illusion duration of 30 seconds.
Overflowing elixir
A forest botl that can take runes and replenish itself as a botl with them.
active:
heals 500hp and 200mp in 4 sec.
7.) New cheats
"item_bear_cloak"
"item_corrupting_blade"
"item_amorphotic_shell"
"item_dimensional_doorway"
"item_horizon"
"item_greater_mango"
"item_satchel"
"item_star_mace"
"item_wizard_glass"
"item_ancient_perseverance"
"item_oakheart"
"item_warhammer"
"item_gloves_of_travel"
"item_venom_gland"
"item_gladiator_helm"
"item_vengeances_shadow"
"item_overflowing_elixir"
"item_bottle_custom_arcane"
"item_bottle_custom_dd"
"item_bottle_custom_haste"
"item_bottle_custom_illusion
"item_bottle_custom_invis"
"item_bottle_custom_regen"
"item_bottle_custom_water"
"item_bottle_custom_bounty"
8.) the inventory is now also transparent and can be seen through it, so the HP and mana strips are also transparent along with the skill icons.
9.) Returned 300 damage from Enchanted Quiver
10.) The multishot Multishot talent +2 to the number of waves has been replaced by -50% spell cooldown
11.) Riki has returned the range of the use of slipin dart to 1200 units
12.) When you hover over a banana lying on the floor, it is now indicated that it costs 500 gold
13.) The price of books of attributes from the dark is now 500 gold. They cost 250 gold when sold.
14.) Cragy Coat fix
15.) Fixed many points of localization
16.) The crystal can now be picked up if the slot for a neutral item is occupied
17.) Added custom bottlels, most of them cost 2000 gold and have a CD of 120 seconds, but the rune of water and the rune of wealth have a CD of 80 seconds. And they cost 1,500 gold. The list of runes that can be bought in such bots:
Regen, hosta, inviz, double demage, illusion, wealth, water, magic
18.) Morokai now kills creeps on landing
19.) Updated Morokai icons
20.) Improved spawns of the dark, added walls, fix so that the wards inside are turned off by vision to 0. So that it was normal to block the camp with the enshants in the roshpit of the dark
21.) Now if Morokai goes out of the spawn aisles, then he cannot be attacked.
1.) Fixed a bug due to which the illusions of Rikimaru did not go into invisibility.
2.) Wrighting no longer automatically switches his ult after his death.
3.) The shadow of vegence item has been temporarily removed due to the fact that the illusion created by this item does not die at the end of the action. And it becomes simply invisible.
4.) The interface of the side shop has been repaired, now when you enter the side shop you can buy all the items that are sold there without any problems.
5.) Fixed vision in morokai roshpits outside. Now the limitation of vision is not on the boundaries of the spawnblock of the enchants. And exactly along the borders of the Roshpit.
6.) Fixed icons of the side shop on the minimap. The side shop now has its own icon. Previously, she used the icon of the bench on the fountain.
1.) Rewritten the work of the tinker rearm, now it is easier to prohibit rearm items that break the balance
2.) New botles with runes can now be refreshed with a refresher
3.) Hood has become even more transparent. Now the HP and mana bar along with the abilities are translucent.
4.) Added visual symbols for the vision of the throne
5.) Added the ability to play with bots, but at the moment the game with bots crashes stably at 2 minutes, it will be fixed in future patches.
6.) Fixed incorrect interaction of illusions and neutral items. Due to which neutral items in regular slots did not appear on illusions.
7.) Changed the dazzle ability. Instead of two abilities, after buying an aghanim shard, now the dazl's ult becomes an active skill and can do everything the same as the shard skill gave earlier.
8.) Town Portal Scroll (Shared) is sold again in the side shop.
9.) Improved Bootles are now sold in the Side Shop and Secret Shop
10.) Fixed Elixir icon.
11.) Updated lairs of Mo'rokais
12.) Fixed a bug due to which it was impossible to get neutral items in the side shop.
13.) Increased the cost of the bot runes of wealth and water to 1500 gold, as well as increased cooldowns to 80 seconds
14.) Renamed the Moon Shard to Coal Charge. Since the Shard of the Moon and Munshard are one and the same word. Charcoal Charge is the original designation for the Moon Shard in the custom hostile.
15.) Fixed incorrect operation of Rikimaru's invisibility. Due to which the cooldown of Riki's invisibility was not updated at first. And then the inviz disappeared only when taking damage. Both bugs have been fixed and now inviz works as it should.
16.) Riki added level 25 talent "Cloak and Dagger's invisibility does not drop."
17.) Lancer added a shard with the ability Dopellganger
18.) Now the talents of unding, quop and faceles of the void have a visual display among the abilities if the corresponding talents have been pumped. Spellblock, Reincarnation and Backtrack.
19.) Venomancer wards can now be denied
20.) Added the ability of an ordinary penguin to roll on water +50 to a moving speed in a river.
21.) Added the ability to make a flying penguin for 150 gold.
22.) Added a new item: Eternal TP Scroll, costs 2000 gold, it is used instead of the boots of travel recipe, has a halved cooldown, works like a normal teleport, is not spent when used.
23.) Added the Drakken camp. They have a passive ability in the form of evasion, and a passive ability in the form of an aura of armor. They spawn in ancient creep spawns.
24.) Now you can take control of the catapult.
25.) Now if Rubik has a dome, then he can move in the dome of the entrance
26.) Added new item Blooky's Dwemerith Trap
This is the old Nullifier
+65 Damage
+150 health
Active ability: Mute
Consumes: 100 pts. mana
Cooldown: 14 sec.
Dispels positive effects on the target, and also prohibits her from using items for 5 seconds. Any attack on the target will slow it down by 100%
Slow duration 0.4 sec.
Dispel Type: Normal.
Passive: Corrosion
Attacks reduce the target's armor by 3 and deal 3 damage per second. If the wearer is fighting in melee, the target will be slowed by 13%, and if in ranged - by 4%
Duration: 3 sec.
27.) Added new item Restoration Stone
This is a compensation for the changes associated with the fact that the cooldowns no longer add up, because it was not possible to solve this programmatically.
+225 Cast Range
+425 health
+725 to mana
+15 mana regen
+13 health regeneration
+25 to Intelligence
Active: Reset Cooldowns
Consumes 300. mana
Cooldown 160 sec.
Resets the cooldown of all your items and abilities.
Passive: Cooldown Reduction
Reduces the cooldown of all items and abilities by 45%
1.) Fixed a bug due to which the bounty rune in the three forces of light disappeared.
2.) Minor fixes for bots, in general, the problem with a stable crash at 2 minutes if you enable bots has not been resolved yet.
3.) Fixed permanent display of the fountain vision border. Now this is only visible when you click on the viola.
4.) Fixed inability to shop during teleportation.
5.) Improvements to customization optimization.
6.) Fixed a bug due to which the towers of the forces of darkness did not look as they should.
7.) Fixed a bug due to which books that give bonuses to attributes gave +3 to the selected attributes, instead of the declared +5 to attributes
8.) Fixed interaction of iron coupon and Mo'Rokai. The pass can no longer be applied to Mo'Rokai.
9.) Blooky's Dwemerith Trap and Restoration Stone are now displayed in the shop.