RimWorld

RimWorld

Show Me Your Hands
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RtBucco 25 Jul, 2021 @ 10:34am
Error with Mod Menu Options
[HugsLib][ERR] Exception during DoWindowContents: System.InvalidCastException: Specified cast is not valid.
at ShowMeYourHands.ShowMeYourHandsMod.DrawWeapon (Verse.ThingDef thing, UnityEngine.Rect rect) [0x000b2] in <9f6742ccb6d44228bfd5470d7f7a3a19>:0
at ShowMeYourHands.ShowMeYourHandsMod.DrawTabsList (UnityEngine.Rect rect) [0x002e7] in <9f6742ccb6d44228bfd5470d7f7a3a19>:0
at ShowMeYourHands.ShowMeYourHandsMod.DoSettingsWindowContents (UnityEngine.Rect rect) [0x00048] in <9f6742ccb6d44228bfd5470d7f7a3a19>:0
at RimWorld.Dialog_VanillaModSettings.DoWindowContents (UnityEngine.Rect inRect) [0x000e5] in <e4b32d84f714481f906e5eea5e560e3b>:0
Verse.Log:Error(String, Boolean)
HugsLib.Utils.ModLogger:ReportException(Exception, String, Boolean, String)
RimWorld.Dialog_VanillaModSettings:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
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Mlie  [developer] 25 Jul, 2021 @ 11:20am 
Unfortunatly that doesnt say much. You think you can enable verbose logging and share a link to the full log here?
RtBucco 25 Jul, 2021 @ 2:22pm 
[ShowMeYourHands]: Defined hand definitions of 305 weapons
[ShowMeYourHands]: There is an unexpected patch of the weapon-rendering function. This may affect hand-positions. Please report the following information to the author of the 'Show Me Your Hands'-mod
Prefix - Owner: rimworld.facialstuff.mod, Method: DrawEquipmentAiming_Prefix, Prio: 400

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

[ShowMeYourHands]: There is an unexpected patch of the weapon-rendering function. This may affect hand-positions. Please report the following information to the author of the 'Show Me Your Hands'-mod
Transpiler 0. Owner: rimworld.facialstuff.mod, Method: System.Collections.Generic.IEnumerable`1[HarmonyLib.CodeInstruction] DrawEquipmentAiming_Transpiler(System.Collections.Generic.IEnumerable`1[HarmonyLib.CodeInstruction], System.Reflection.Emit.ILGenerator), Prio: 400


is this right? if not let me know where i can find the logging
Mlie  [developer] 25 Jul, 2021 @ 9:54pm 
I see, can you try without facial stuff and see if thats the cause?
RtBucco 25 Jul, 2021 @ 10:45pm 
[HugsLib][ERR] Exception during DoWindowContents: System.InvalidCastException: Specified cast is not valid.
at ShowMeYourHands.ShowMeYourHandsMod.DrawWeapon (Verse.ThingDef thing, UnityEngine.Rect rect) [0x000b2] in <9f6742ccb6d44228bfd5470d7f7a3a19>:0
at ShowMeYourHands.ShowMeYourHandsMod.DrawTabsList (UnityEngine.Rect rect) [0x002e7] in <9f6742ccb6d44228bfd5470d7f7a3a19>:0
at ShowMeYourHands.ShowMeYourHandsMod.DoSettingsWindowContents (UnityEngine.Rect rect) [0x00048] in <9f6742ccb6d44228bfd5470d7f7a3a19>:0
at RimWorld.Dialog_VanillaModSettings.DoWindowContents (UnityEngine.Rect inRect) [0x000e5] in <e4b32d84f714481f906e5eea5e560e3b>:0

after disableing it
Mlie  [developer] 25 Jul, 2021 @ 11:32pm 
Ill try to add some more logging later to see if it can help
RtBucco 26 Jul, 2021 @ 8:03am 
HAs to be a mod that messes with the menu I'm not sure if it's vanilla expanded or what
RtBucco 3 Aug, 2021 @ 1:40pm 
If i want to copy the Manual values where can I paste them, because I still cannot pull up the menu from the mod options but can edit it with ModManager, but i will not save my values for some reason. I'm looking to copy hands for the Lightsabers MOd atm. Ty for your time.
Mlie  [developer] 3 Aug, 2021 @ 2:10pm 
when you press copy they will be on the clipboard. so just paste them in any text-editor
RtBucco 3 Aug, 2021 @ 3:32pm 
ok save it in the mod folder what folder inside it and what should i name it?
Mlie  [developer] 3 Aug, 2021 @ 10:07pm 
You can take a look at the existing defs in the mod for examples
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