Stellaris

Stellaris

4.1 Stellaris Mod Collection w/Load Order: ((( NSC3 - Season 1 ))), Planetary Diversity
 This topic has been pinned, so it's probably important
Rage000  [developer] 8 Apr, 2023 @ 7:28am
Game Details for this Collection
GENERAL SETTINGS - GAMEPLAY
Updated: 9/20/2025

UPDATE
Logistic Growth Ceiling: 6x (was 5.5x)

Growth Required Scaling: 0.15x (was 0.20x)

Stellaris DLC
Information about DLC and Mods, (See Discussion Tab)
https://gtm.steamproxy.vip/workshop/filedetails/discussion/2473560875/596285421871220191/

The following settings are Optional and are not required.
You can set the game settings to how you prefer to play.


GENERAL SETTINGS - GAMEPLAY
Difficulty: Your choice Ironman Mode: Disabled

GENERAL SETTINGS - GALAXY
Galaxy size: 200 - 800 Galaxy shape: "Spiral (6 Arms)" or "Barred Spiral" Hyperlane density: "0.5x", "0.75" or "1x"

GENERAL SETTINGS - EMPIRES
AI empires: 4 to 7 AI (for 600 stars or less), 7 to 10 AI (for 800 stars) Advanced AI Starts: OFF Fallen Empires: 1 or 2 (Suggest More Fallen Empires on a large Galaxy Map)

ADVANCED SETTINGS - GAMEPLAY
Crisis Type: Random Crisis Strength: 2x (for 600 stars or less), 3x (for 800+ stars) Scaling Difficulty: (Your choice) Difficulty Adjusted AI Modifiers: (Your choice) AI Aggressiveness: Normal (Your choice) Logistic Growth Ceiling: 6x Growth Required Scaling: 0.15x Technology Cost: 1x (sometimes 2x or more especially for larger galaxies) Tradition Cost: 1x (sometimes 2x or more especially for larger galaxies) Difficulty Adjusted Technology Costs: High Fleet Upkeep Logistics Costs: 1x Planetary Deficit Logistics Cost: 1x Transfer Speed FAST (Your choice)

ADVANCED SETTINGS - GALAXY
Habitable worlds: "Rare" to "0.25x" Pre- FTL civilizations and Pre-sapient Species: "1x" to "3.5 " Empire placement: Clusters (Note: Required for "No Clustered Starts" mod!!) Advanced Neighbors: Disabled Abandoned Gateways: 2x Wormhole Pairs: 3x Guaranteed Habitable worlds: 2

ADVANCED SETTINGS - PRECURSORS
Recommend using ALL or a minimum of 4.

ADVANCED SETTINGS - GAME LENGTH
Mid-game start year: Your choice End-game Start Year: Your choice Victory Year: Your Choice (I set it to OFF)

ADVANCED SETTINGS - DLC
Marauder Empires: 1 or OFF (Suggest More on larger Maps or Multi-Player) L-Gates: Enabled Caravaneers: Your choice (I Disable them) Storm Chance: Early-Game: Your choice Storm Chance: Mid-Game: Your choice Storm Chance: End-Game: Your choice Storm Maximum: Early-Game: Your choice Storm Maximum: Mid-Game: Your choice Storm Maximum: End-Game: Your choice Storm Cooldown: Your choice Voidworms: Your choice Cutholoids: Your choice
Last edited by Rage000; 20 Sep @ 11:21am