Cities: Skylines

Cities: Skylines

Node Controller Renewal 3.5
dbo 11 Aug, 2021 @ 9:01am
Cannot start game on Arch
Running the latest Arch, everything loads prior to the LateUpdate stage (assets, etc). When it gets to the LateUpdate stage of starting my savegame, it crashes. The end of my output log looks like this:

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Zoning Adjuster: reading data from save file.

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Zoning Adjuster: no data read.

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

[NodeController] Start load map data

(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Receiving unhandled NULL exception
#0 0x007f572affde80 in funlockfile
#1 0x007f572affe418 in (Unknown)

If you need more from the output log, please let me know.
Last edited by dbo; 11 Aug, 2021 @ 9:02am
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dbo 11 Aug, 2021 @ 9:23am 
Fixed it by making sure I was using the mono and steam-native-runtime packages.
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