Garry's Mod

Garry's Mod

StormFox 2
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Jerry 15. juli 2021 kl. 19:12
How is the ice calculated?
I'm working on a map and I'm seeing some sections of water freezing and some sections that dont, even though it's the same water brush. Are there some exceptions to which water can and can't freeze? What are the conditions necessary for it to freeze?
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Nak  [udvikler] 16. juli 2021 kl. 0:48 
SF2 utilize a function that returns the brushe-faces of an entity. Sadly, this function is known to miss some of the complex surfaces.

I'm unsure what causes this, but noted it can happen to any surface regardless of verts.

I asked Willox to take a look, but he couldn't locate the problem.

I plan to get the water using my BSP parser in the future, but requires some huge updates to the script.
Sidst redigeret af Nak; 16. juli 2021 kl. 0:51
Jerry 16. juli 2021 kl. 2:01 
Alright, I'll faff about some more on my end to try to get it working. Thanks for the reply!
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